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Review: Sins of a Solar Empire Sinfully Good

Ironclad Games' first PC release, Sins of a Solar Empire, has been fighting an uphill battle since it was first announced.

Games in the so-called "4X" genre -- explore, expand, exploit, exterminate -- are complex affairs. Any game that attempts to simulate world or galactic conquest, diplomacy, and the management of huge populations is bound to require a voluminous set of rules. Even the finest titles from Sid Meier, widely credited with creating the genre, succeed in spite of their overwhelming unfriendliness to new players

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