Giuseppe Nelva writes about the future of Camelot Unchained and the possible future of the P2P MMORPG industry while the counter ticks towards a successful funding.
Amazing article. Imagine a time in which games are made for particular gamers. U like survival horror, we will make it. We won't try and streamline or do this and that, simply provide a survival horror game for its fans. And the same for rpg fans that love dark souls etc. I had such high hopes for swtor. But it decided to be a wow clone, focusing on story but trying to drag in all those that loved WoW to get the money. Had they simply focused on 1 thing, maybe the story, those who stayed may have been less but would have continued paying subscription fees or buying expansions. Once again, great article and companies may be forced to go this direction if the market continues to be dominated by a handful of IPs and annual releases.
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