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Are games really changing?

Since the early years of gaming (NES, ATARI, SEGA MASTER SYSTEM) one thing has remained as a prime objective: Fun! Whether it’s the aim of getting a high score, saving a princess, or going crazy in a lawless open world city fun has always been the gamer’s goal.

In the past few years’ game producers have made promises and those promises have been either hit or miss. What’s worse is that some hardware systems have limited gaming’s advance while other systems promised to advance gaming while merely just giving the audience a catchy gimmick for a year or so. With one new system out (Wii U) and the other two on their way by years end the question now beckons ARE GAMES REALLY CHANGING? In the process of asking that the more important question is: Will it be a fun change? In order to best address these questions this article will be broken down, as would a game review so try and follow along.

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