"When it comes to Rockstar games, I’ll admit that I have a bit of a love/hate relationship with them. In a way, I grew up playing Grand Theft Auto games, starting back in 1997 when the original Grand Theft Auto was released for the PC."| Explosion
If I feel the same sense of "forced realism" i felt playing gta 4 I will personally be disappointed. thankfully what I've seen from the trailers show the series returning to its roots. would love to personally see character body customization though ala san andreas
Rockstar always try to make their games more lean to adults. It's always been like this. They evolve to make their games interesting. Graphics are included too. This time they are trying to make GTAV appeal to all people. By adding 3 characters and each have his own story and atmosphere. It's great idea to make the story more interesting and in the same time all people are happy with it.. We still don't know everything about the gameplay. But it looks like it's more lean to san andreas.
"Rockstar always try to make their games more lean to adults. It's always been like this. They evolve to make their games interesting. " I agree the series has always been adult title. But san andreas was no more mature in content than Vice city, if anything it got wackier with jet packs, and Clown hair. GTA4 broke the magic balance between compelling story and free hearted chaos by taking away many of the same tools that made the series for sake of maturation and real life continuity. No Jetpacks, planes or even flame throwers in Liberty city because it didn't fit "the theme" of the game?
Yea, the gameplay wasn't this realistic but in it's time it was mature compared to the other games. The vision was more serious and violence when you think about the characters and the gameplay. Other games didn't have this much of variety and fun in one world. So it was more realistic in content way too.. I'm not worried or expecting anything. Rockstar know what they are doing. I loved gta iv for it's serious story but i agree with you guys with the gameplay. It lack of fun factor. But as you see they learned the mistake. The trailers shows that we will have a serious story but with fun gameplay just like san andreas.. But i kind of wish if they make the vehicles more realistic. I know you guys may disagree with this but imagine if the cars get realistic visuales like smoke, drifting, engine sounds..etc That would be more exciting because realistic vehicles means challenging, interesting and fun gameplay. You guys would have interesting thing to talk about with your friends. Create videos of stunning gameplay..etc but whatever they bring us i bet it would be great..
Is the title of this article a typo? I'm not understanding what it's supposed to say...
The Potential of Grand Theft Auto V to Be Great *or* Awful?
Maybe its the greatest piece of awful? I dunno.
I'm not understanding it either. It's either a typo in which it's supposed be "or" instead of "of" or the title is indicating that the article is about the potential of GTA5 being bad. Really confusing...
It's clearly 'or,' somewhere between when I wrote it and it was posted a letter got transposed/improperly replaced. Not sure how that happened.
Hmm pretty much a question that is asked with every single game released since Pong...
Came for the poor grammar, stayed for the......nothing actually. Later ya'll.
All the trailers are boring but this new one simply knocked me out. I think I'll wait until the hype-less reviews come out, say after 8 months of its release. Cause I want to have fun with my games and this doesn't look fun.
Or you could rent it or see if a friend has it and just try it for yourself. I agree that avoiding the hype is important for any game, but I've thoroughly enjoyed every GTA and most of R*'s other games, so it will be day 1 for me.
I like to ride the hype train, I'm totally stoked for GTA 5 and Watch Dogs. Both are day 1 buys for me.
I honestly think that the 3 characters couldn't be anymore generic, thats just my opinion
The thug, the psycho hillbilly and they dad trying to get out of the game. Seems generic but I have to wait until I play the game to see how deep the character development goes
1. If GTA IV had realeased and been just as wacky and campy as the other GTA games, everyone would be like "Boo.. this is more of the same, Rockstar are lazy developers." (because that's what you all say about a game that changes little over several entries) 2. "hardcore gamers" are always talking about how hardcore they are, and they are quick to make fun of "casual gamers" who don't play "deep story driven games". Yet, GTA IV was a deep story driven game. But now you all want to fly around the city with a jetpack and just blow up cars with an RPG.. what's more casual than that?? That's what non-gamers do in a GTA game. I dunno, it just seems like the gaming community at large is just always looking for something to nitpick or complain about.. That being said, GTA IV was awesome.GTA V will most likely be awesome also. Maybe it's not a game for everyone, but it's awesome. You want casual sandbox fun and mindless chaos, go play Saints Row or Just Cause 2.
That really wasn't the point. GTA started off as a chaos simulator and grew into something more when that got tired. They did a great job with most of the games, as well as Red Dead Redemption, but GTA IV missed the mark. The characters and plot just weren't engaging enough compared to other games from R*.
"The characters and plot just weren't engaging enough compared to other games from R*." I have to disagree here. GTA IV's playable characters, as well as NPC's were all highly developed in terms of their motivation and history in the GTA world. Niko Bellic had a clear cut reason to come to Liberty in the first place (to seek revenge on Ray Bulgarin), and then he learns of his cousin's involvement with loan sharks connected to the Russian mafia leads him to do the things that he does (killing, stealing, etc) in the missions of the game. throughout the single player story, Niko reveals his troubled past as a young soldier in Russia, and then his dark past as a human trafficker, which furhter reinforce a beleivability in Niko doing the things he does in Liberty City. I'd also say that Niko Bellic was arguably the character that started a whole slew of memorable characters from this generation of R* games.. Niko, Johnny, and Luiz from GTA are the same types of characters as John Marston from RDR and Cole Phelps from LA Noire.. they are all very much antiheroes.. as Gamers we are meant to relate to them as our playable characters, but they have those undesirable qualities such as dishonesty and very troubled pasts.. John Marston is a former bandit, and Cole Phelps is not as holier-then-though as he portrays himself to be. Maybe you thought GTA IV was a let down, but I'm not sure what more you could've wanted in terms of character development and storyline.
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