Playeressence's Ricard Julianti discusses how a industry-wide crash might not be as bad as some people think.
Nope not at all. I'm actually waiting for the next one.
This website talks utter drivel, almost without exception.
Please explain the drivel?
"Would Another Industry Crash be Such a Bad Thing?"
Just to qualify my comment, I wouldn't be so harsh to call it drivel but the title just seems weak in my opinion.
Did you read the article before you formulated that opinion? Because that's just the title.
@ Yellow, lol, no, I don't think so! Are you the author or a writer on this webshite? If so, it's not my job to educate you, it's yours and/or your employers. It is, however, my right to express my thoughts in this here comments section. Septic, above, is right. My original comment (as you can see) refers to the site in general, which has sadly proven to be full of less than stellar articles of bias flamebait or mindless industry 'observational' commentary. It's contribution is usually of very little value, offering infrequent worthwhile nuggets; this should be the other way around. Maybe you could write a piece on that observation?/jk, but food for thought! Just my opinion, nothing more. Feedback is a gift, you know... ;P
Flamebait? I didn't write this article, but how is the title flamebait? It's talking about the industry as a whole. Not X is going to beat X because of X. If you noticed, the site has barely posts on N4G anymore. Some videos here and there, but flamebait is something that this article isn't. And since you didn't read the article, how can I take your feedback seriously? If you read the article, then gave some feeback on how it is flamebait or offers "very little value" then I could agree. But you're just basing your opinion on the title, and past articles. It's not like Playeressence is Kotaku or something. But if that's your opinion, that's cool, I just feel you're being a little quick to call to write it off as flamebait without even ready a part of it.
Above, you misunderstand me. I did read it - and, I repeat: my point is in relation to the site in general. I agree, it's not Kotaku, but it's not a million miles better either from what I've seen. Again, just "in my opinion", which, as you rightly said, is cool. We're off topic here, but it's a more worthy topic - that said, I'm done here, so if you wish to talk about it some more, I will oblige via PM (not a request, merely an offer, if it's important to you). I'm sure the site has it's fans, I'm just not one of them based on what I've seen in the past few months. Otherwise, we can just agree to disagree ;)
Tbh if the industry crashed and caused them to completely stop certain practices like the dlc issue(let's say people stopped buying and this helped in the crash) I wouldn't be too upset if the out come forced companies to get creative again. These days they stickto what they know and we get are sequels a lot of the time
I don't think it will force companies to be creative again at all. It will just force them out of their jobs. Indie developers might not be affected by it as much because they can continue to develop for PC's and whatever consoles are left. I do agree that companies do stick to what they know and what is safe. I think things are different now. I know the first crash was due to a high amount of consoles being released in a short period of time and even by the same companies and a few other factors. There are a lot of consoles being released this year, but the games that are being released aren't really exclusive to that console. Take the OUYA for instance, if that company were to declare bankruptcy right now, it wouldn't affect mobile phone companies or mobile game developers, because there are still mobile phones. Most games on phones are released across all platforms of phones. Same with consoles, only a few number of games are exclusive to a console. It's all about getting 3rd party support, this is what I feel Nintendo needs to start doing because once people are fed up of Mario, TLoZ, Metroid, Pikmin, etc, they will have nothing else to offer.
I agree with what you are saying, and its good that you mentioned indie devs cause they are some of the most creative ones if there was a crash their ideas will be in the spotlight more since the big companies are gone and could spark a new wave of creative games. While I'm not out right hoping for a crash I am hoping for some kind of reform in the way these companies do business.
Yea the loss of thousands upon thousands of jobs is just what will help the industry!
Well in a way the video game industry is pretty volatile they hire QA's for one game then release a few days before release they lay people off unless you networked which is the lower rung of development because the top where it is secure is pretty hard to get to now as for the notion of a video game crash I dont wish that but these publishers are pushing things in a nonconsumer friendly direction I wish there can be a bad repurcussion to the main bigwigs and not effect the common worker but thats in a perfect world
Nope. I would like that. Clean the house sort of speak. In my mind if the industry crashes the only one staying afloat would be Nintendo. There fans aren't just loyal, but there games can be played by anyone in your family, so it broadens the appeal. I welcome a new crash, tired of the shooter scene and the same ol crap. Things are so unpredictable and topsy turvy that not even gaming staples like the Bioware founders or Epic star Cliffy B want to stick around. Things are so hilarious that everyone is SCREAMING NEXT-GEN, BETTER GRAPHICS, FASTER SPEEDS, MORE RAM, MORE REALISM, More thins and that.. yet the hottest and most popular games can be played on your Atari 2600. Sh!t is a state of Chaos.
games speak for themselves.if the game is horrible,the sales are going to reflect that.no need for everybody to suffer just because some gaming publisher or developer is trying to cash in with a terrible game they made.just don't buy it.but don't punish the whole gaming industry.
I think that a crash is inevitible when the cost of development increases and the price of games remains the same. It puts a lot more pressure on devs to sell big, which in turn means they take less risks and hence games become stale and sell less so devs go bust.
People lose jobs when a crash happens. I wouldn't wish that on anyone over my hobbie. I would like to see some changes though.
E.T. was the best game ever!
Just ask Albuquerque, NM!
If things remain essentially the same as in fact they have now this gen then I think there's every chance. Games are arguably better than they've ever been but there is only so much of the same template you can take regardless of how many many different layers or different perspectives you feature in. Even those brave new and innovative designs revolve around mechanics that while from a glance are new, are still hung around core ideas we've played. People do eventually tire of the same thing and there is only so long you can get away with providing the same thing albeit with different skins and stories. Driving games a good example actually. Games do need to grow up and unfortunately that doesn't mean this slightly odd hybrid film/game obsession either some devs are currently striving for- another genre that gamer's fascination will soon fizzle out And then there's this new breed of accessible games that has increased an audience of new eager gamers hungry for something they never originally really knew or cared about. But these are a fickle crowd anyway hence why the majority were never interested to begin with Things will have to change and I can only the the the amount of people gaming lessening over time. There's talk of a bigger potential audience but that's I think only sustainable over a little time
It would be bad in that all the indies that grew out of the ashes would be putting out way too many games. I can just about keep up with the best indie titles across PC, console and mobile as it is, imagine if 20 more big studios splintered into 100+ indie teams....
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