From the article, "Okay people, it’s time to get your wallets out for what looks to be a worthy Kickstarter. Onipunks is working on C-Wars, a new roguelike RTS that has lots of choices for players to make that will influence the ending. The good news is, the PC game is already funded and an Alpha build available via the Onipunks website. The even better news is, 3DS, Wii U and Vita stretch goals are waiting in the wings. Oh, and there’s a C-Wars iOS port stretch goal as well. Which is all well and good, but I think we all agree that our primary focus here is to reach the 3DS, Wii U and Vita stretch goals. The only downside is, there are only 11 days left to the Kickstarter and only just over $49,700 has been pledged as of 12:50pm on April 30, 2013."
Joanna Mueller writes: "Another odd change since C-Wars hit Steam Early Access has been the lack of focus on the characters and story which had featured so prominently during the Kickstarter. When asked about this, Onipunks assured backers that the characters were still around, but with some changes."
FreakOrama writes: "C-Wars was a sort of a surprise to me, it's a 2D anime retro theme pixelated rogue-like game with fast-paced action combat set in a sci-fi world.
Now at first from looking at the gameplay trailers i was confused of not know if the game's combat was real-time or turn-based, but after giving it a shot and trying it out it quickly became apparently that it was real-time combat but set in a block-based battlefield system."
FBG writes: "Fast paced real-time action combat in a block-based strategy rogue-like style game, set in a sci-fi world with beautiful retro pixel graphics. C-Wars is here and it’s great and filled with slick pixel anime action."
Looks like a nifty game. If it has a reasonable price ($5 or so) I'll pick it up for Vita.
No.
Looks alright. Power to them if they make it.