X360: GTA and Call Of Duty are two huge franchises, but industry analyst Michael Pachter believes most publishers would choose to own Activision’s shooter over Rockstar’s open world crime sim.
Well yea it would make them the most money, but if they want to own a quality game then choose gta.
Can't you have quality and quantity? I know you can argue that we haven't really had it yet, but surely when a game gets the balance right it will be the most powerful game ever created?!
its actually because COD churns out yearly releases , more releases (in most cases) more money .. and COD's case ..yes and at the end of the day... its all about the money!! (unfortunate for us gamers tho)
I doubt that.
From a publisher/business standpoint its always better to make roughly $1B in sales on a yearly basis than waiting for a GTA release. So I can see where he got the crazy notion big business loves the cashflow. GTA though is the game I would rather have on my résumé. CoD has its place and nothing against those that make/play it annually but GTA is just... more. Every game is an evolution of itself and not as much as a rehash (IMO).
I'd choose GTA V over CoD any day. There isn't a chance in hell of me liking CoD anywhere close to as much as I will GTA V!
The question isn't what franchise you personally prefer. The question is which franchise do you think would be more fruitful for you as a publisher. GTA appeals to me more than COD personally, but as a publisher, I'd take COD over GTA easily. With COD I'd get a HUGE payday every year as opposed to every four years with GTA. No matter how well GTAV sells in the fall, COD as a franchise did much better this generation than GTA simply due to the sheer frequency of releases.
@LOGICWINS Of coarse it would be CoD because everyone's freaking obsessed with it!
It's not about liking one or the other, it's about which one will make the publisher more money. A few years ago, I'm sure publishers would have picked and some will still pick GTA over COD,but now it's more like which one can I pump out more often and still make money. GTA is open world, sand box title, COD isn't. So, it will take more time to make another GTA, then it would take to make COD. And not just time, but money.
One is easier to copy & paste for their yearly release than the other, which is the exact reason I haven't bought a COD game in years.
Most publishers would choose to own Mario. Think this through...
Maybe from a short term business standpoint. Publishers would obviously prefer cod in the short term, but in the long term GTA is the better bet. Call of Duty has only been a bestselling franchise from 2009 onwards. But with gta, that series has been going on for over a decade. As long as rockstar puts care and effort into each gta release gta will continue to make lots of money for many years. However with cod, a new iteration will be released each year with little to no improvement and in such a competitive market, I doubt call of duty is going to hold up on top in the next couple of years.
Yearly release with minimal development costs and Astronomical profits Vs. 3+ year development at high costs with High-Big profits. From a business standpoint, it's a no brainer.
Duh, where do I apply to get paid to say the obvious? I need this job, where is it?
Well yeah, of course they would, but not because it's a quality franchise...
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