GC - "Nintendo president Satoru Iwata is aware of the fact that some people think the Wii U is underpowered."
It is underpowered Iwata. Now I see why nintendo is struggling in the console space, their CEO thinks that WiiU is powerful!! the damn thing has 2006 component all over it, hell even the wiiU Gamepad uses Resistive type of touchscreens! Please Nintendo try to fix all these mistakes next gen.
It's probably the most powerful current gen machine at the dawn of new gen...thus, really underpowered.
Huh, I guess thats one way of seeing it.
Only nintendo fans deny it To justify their purchase of it
If it's true that the console has components that are from 2006 tech, then Nintendo are nothing but cheap bastards. That's f***ing unacceptable. How can a tech company that hypes up "innovation" and "new possibilities" release a console that has that much of old technology in it. That's almost a decade ago. This is really... REALLY pissing me off. Think of how much crap Sony or Microsoft would get if they released their nextgen consoles with technology that old, they would get the worst beating ever from the gaming media. How come they aren't giving the same treatment to Nintendo?
"Everyone knows that the WiiU is underpowered,quick we have to tell them it's not underpowered. the'll believe us because we made mario." thats how it went on behind closed doors i think.
For it to take Nintendo's CEO this long to clear things up is rather disappointing. They haven't convinced anyone except for the faithfuls and the diehards so, therefore the Wii U is underpowered end of story. ;)
I wonder how you can clear a misunderstanding if it's not a misunderstanding but a fact. I mean, I'm not talking out of my arse here. The specs are there, there's no way in this universe or any other alternate universe that we know of that Wii U can compete with the PS4 and quite possibly, the next Xbox that's about to be revealed in the graphics department. I have no grudge against Nintendo or Nintendo fans but, please... Sometimes there's just not enough room for argument, and that's one of those cases.
@bullymangLer It isn't 2005 anymore. Ps3/360/WiiU games DO look subpar now.
@ hard joe Yeah, and that's the problem. I'm a gaming fan, and bought a Wii U day 1. I knew it would be under powered in terms of NextGen... That really wasn't an issue for me as I bought it for Nintendo first party exclusives, and the inevitable JRPG's that will make their way to the console. I had no dillusions (if that's even a word) that it would be my primary platform for 3rd party software. Those who thought it would/could be were blinded by their love of an inanimate object. However, I did expect Nintendo to have more social features like trophies/achievements, Miiverse/Facebook/Twitter integration, direct play of Wii games (without having to go to Wii menu), new features like widescreen/achievements/leader boards for VC titles. I'm not pissed about the power of the system, I'm upset with the lack of functionality. Nintendo knows the Wii U is less powerful than the PS4 or NextBOX... they can survive with a less powerful console. What hurts them is that they still don't have features standard to other platforms. Achievements are standard. Widescreen, trophies and leaderboards are standard to Genesis Classics, social media is everywhere... people want to share their screenshots and accomplishments with their real-world friends. Nintendo can still have success with the Wii U, but they need to step up the feature set. And the Nintendo faithful need to start being critical of their favorite pub/dev and stop acting like everything Nintendo does is gospel. If Nintendo doesn't get the message loud and clear from gamers, they will face financial dificulties. They need to listed to the critical gamers, devs and pubs, and stop acting like a closed off dictatorship.
lol sorry Nintendo fans... you're all in denial. Nintendo is not marketing to you if you're looking for the most powerful console. Nintendo is marketing towards old people, casual gamers, and hardcore Nintendo fans that would buy a pile of dog poo if it had Nintendo's label on it.
@aCasualGamer lol, calm down. The console doesn't have any 6 year old components in it, what Gamerz means is that it's hardly more powerful than the PS3/360. The components themselves are brand new, just not "cutting edge" so to speak.
Well, he is may be right in his claim just like how Reggie was right when he claimed on TV that COD looked SIGNIFICANTLY better on the Wii U. /S
Touchscreens have nothing to do with power. And the Wii U touchscreen is fine.Works with a stylus,unlike my multitouch android smartphone. The Wii U isn't as strong as the PS4 or Xbox 720, but that doesn't mean it's weak. Xenoblade 2 looks pretty damn good on Wii U. And lets see how Retro's project looks. But whatever, it's about the games...and Nintendo has the franchises I want to play most.
I'm sure thats just reinforces that the tech inside is rather dated technology...
Your "multitouch android smartphone" will work perfectly fine with a stylus, providing you purchase one compatible with capacitive touch screens. Also, while the touchscreen being resistive isn't a problem with overall power, it is a problem with perception. What I mean by that is, these days people much like yourself have a decent smartphone and/or tablet device, with a nice capacitive touch screen. Resistive touch screens feel cheap (because they are) in comparison, thus general public opinion of the device is lowered.
Man I really wish the gamepad screen was multi-touch so I can use it to pinch-zoom on my games. The only reason tablets and smartphones have to have multi-touch is due to the LACK OF PHYSICAL BUTTONS. Tell me a game that uses multi-touch other than for pinch-zooming or for the fact that it needs multi touch when you are using the virtual joystick along with an action button at the same time? Multi-touch is essential for phones/tablets but hardly in the case for the wii u gamepad.
The touchscreen isn't even multitouch. Maybe if "It's fine" wasn't the Nintendo fan mantra, Nintendo would give us up to date interfaces like 2-nubs on 3DS, a multitouch screen on Wii U, etc.
People got hung up on the multitouch part. I believe he meant capacitive, which is a far superior technology. Instead of detecting pressure (through disruption of rays under the screen), the screen is a giant capacitor that can detect transferred electrons. It detects through a matrix of sensors, so it is far easier to detect than multiple pressure points, which need to be localized by multiple directional rays that have the potential of being blocked by the other pressure source. As long as you have a stylus that readily gives up electrons, it will work perfectly on a capacitive screen. For current standards, there is no denying that the Wii U is underpowered. That doesn't mean it can't have good gameplay experiences, should games ever be released.
The Wii U doesn't get much 3rd party support as it is. Think that is going to change after PS4 is released? Think again. It'll be even more difficult to port down so far. Its going to get left behind.
Exactly. NO ONE bought the WII U because they thought it was powerful. But it is still a lot different to what the PS4 is and the XBOX will likely be similar to PS4. Meaning that WII U is a perfect addition to either one of those, because it is different enough from the competitors that I can see myself using it even when PS4 is in my room. No one should care how powerful it is, as long as it is not outrageous. It is able to play modern games like Assassins Creed which is about as powerful as anyone had any right to expect from Nintendo. It's the controller and exclusives that make it interesting.
The games are what matter.
I'll give you the touchscreen thing. Still, the TYPE of touchscreen is old as poo. Just need a certain type of stylus for your Android phone, as Karinag said. Because the Wii U is competing against the PS4 and 720, it is comparatively weak. WEAK. You're denying it just like Iwata. Project X DOES look good. I admit it's one of the games that has me interested in a Wii U. I can only imagine, though, that it'd look even better on the competitors' hardware. It IS about the games. One of the complaints against the Wii U, by the way, is that the 3rd party games aren't there, like they are on the other consoles. It's fine if they cater to their traditional core, but it'd be nice if they tried to draw in other people, or at least put more effort into it. Burying their head in the sand like they're doing- and like many of their fans seem to be doing, as well- isn't going to change the Wii U's condition at all.
@ Hicken - The touchscreen is fine, and as for the whole gamepad, the tech inside of it is good. It has 9 axis tilt, NFC technology, and excellent latency, like 1/60th. It blows the speed of PS Vita to PS3/PS4 away. And with Project X, it could look better on the consoles, but then again, it could look even better on decked out PC. All that matters is that it looks good. And the Gamepad will benefit a game like X for item/weapon management. The issue with people complaining about 3rd parties and Wii U is, people are mad about games that were already planned and well into development, by the time developers could add Wii U versions. The Wii U has Monster Hunter 3 and Lego City as exclusives. And Batman, Splinter Cell, Watch Dogs, Rainbow 6, Assassin's Creed, COD Ghosts, Resident Evil, Deus Ex and other third party games are coming. Nintendo isn't burying their heads in the sand about anything. The media is blowing things out of proportion and giving the perception that Nintendo isn't doing anything, but thats not true. If Nintendo is "burying" there heads in the sand about 3rd party support. Why did Nintendo pay for exclusive rights to Monster Hunter, Dragon Quest, Bayonetta 2, and The Wonderful 101? Why are they teaming up with Atlus to get Shin Megami Tensei IV exclusive on the 3DS? Why are they approaching Atlus to do a cross over of Shin Megami Tensei and Fire Emblem? It seems the media and lots of people, like you. Seem to gloss right over their efforts and proclaim they aren't doing anything, when they are doing plenty to get 3rd parties on board with Wii U and 3DS.
As the Wii proved (to some extent), power isn't everything. As long as the games are fun and engaging, that's what matters. The problem is...most of the Wii U games out currently aren't fun and there's only around 5 or 6 that are worth playing (most of which are ports). I'd prefer for Iwata to clear up misunderstandings regarding their 3rd party support. I thought they had substantial titles and 3rd party support for the Wii U, but that doesn't appear to be the case. I feel like I bought another Nintendo console, to yet again play only Nintendo games on it.
I think thats the big issue for Nintendo. If the Wii U is less powerful than the upcoming next gen consoles it wouldnt be much of an issue if the 3rd party support was there. The problem is a console that is less powerful than its competitors wont get multiplatform support. The Wii missed out on games like Battlefield, Bioshock, Portal, FFXIII etc because it wasnt powerful enough to support these games. The Wii U is going to face the same issue once the next gen comes out, so once again you're relying on first party titles and Nintendo simply dont make enough of them quickly enough.
the wiiu is good
That's subjective and has nothing to do with the topic at hand. If WiiU had come out several years earlier this conversation wouldn't be happening, but releasing it so late means it's compared to the next gen. WiiU is comparable to current gen, which is now underpowered. More power doesn't mean better games though. If it did, there would never be "PC vs Console" debates. I didn't hit disagree, since I have no idea if WiiU is good.
Read this before you talk. Metro: Last Light developer 4A Games made some unflattering comments about Nintendo’s new Wii U console after confirming that it wouldn’t bring its shooter to that machine. “Wii U has a horrible, slow CPU,” said 4A Games’ chief technology officer Oles Shishkovtsov. THQ press relations representative Huw Benyon, who works directly with 4A Games on the Metro series moved to clarify those statements on Thursday to try and counter the negative reactions to Shishkovstov’s statements. “[There] was one comment made by Oles the programmer, the guy who built the engine,” said Benyon to Eurogamer, “[Metro: Last Light] is a very CPU intensive game. I think it’s been verified by plenty of other sources… that the CPU on Wii U on the face of it isn’t as fast as some of the other consoles out there. Lots of developers are finding ways to get around that because of other interesting parts of the platform.” “[Maybe] his opinion is that it’s not as easy for the way that the 4A engine’s been built as is the others. [We] coul
Where is that THQ rep now ? Oh yeah out of work. Maybe they should have got the game on there and made some money.
Honestly I don't care what 4A games has to say. They've ruined a franchise with their horrible practices, thus their word means nothing to me.
It was damage control dude, the second comment was a lie.
@zombieninjapanda What the hell are you talking about?