Submitted by FanOfRootBeer 359d ago | opinion piece

BioShock Infinite Sucks At Time Travel

CheatCC says: "Although some big, new titles have cropped up recently, BioShock Infinite is still a hot topic in the industry, and for good reason. After all, game journalists have practically run out of complimentary adjectives at this point. But, behind its engaging gameplay and admirable commentary on societal taboos we find a fundamentally lacking plotline that often seems haphazardly strewn together. The ending of the game in particular is an absolute disappointment and hardly ends at all, which is a grave error for a game bearing the name “BioShock.” The popularity of the entire series is largely based on brilliant storytelling." (BioShock: Infinite, Industry)

slypstream  +   359d ago
Ha! That image....
Dragonshardz  +   359d ago
Wow... pointing out that a game sucks as time-travel (a concept that has yet to be even scientifically proven) sure makes for a great article... wait.
Hydralysk  +   359d ago
So we're not able to criticize any work of fiction for it's implementation of time travel because time travel hasn't been proven scientifically? I guess that means we can't criticize most of science fiction then.

A work of fiction usually grounds itself by showing us the fictional rules upon which that world operates. If we are given no firm point of reference for what's possible and what's not in a work of fiction, it becomes harder to maintain the suspension of disbelief.

Since Infinite's big draw is it's narrative it definitely worth discussing the implementation of that narrative.
#2.1 (Edited 359d ago ) | Agree(1) | Disagree(2) | Report | Reply
kneon  +   359d ago

Once you mix the many worlds interpretation of Quantum mechanics along with time travel you are doomed from the get go. There is just no way to have such a story that isn't rife with paradoxes.

In fact the many worlds interpretation makes time travel useless as a way to solve problems because anywhere there is a possibility of multiple outcomes then all possible outcomes will exist in some world some where. You can try to change it but all that does is lead to yet more worlds for each of the possible outcomes. Killing someone doesn't help because there will always be worlds in which they didn't get killed.
Hydralysk  +   359d ago
You could potentially do it, but it'd need to acknowledge the difficulties and limitations.


You can't have an ending that simultaneously says there are an infinite number of universes branching off infinite choices, but then say that taking one action will stop something from happening in the entire multiverse.

However, you could have a story where your character is aware that any change he makes is only changing that one reality. In essence saying that you can go back in time and thus create another permutation of a certain reality, but the previous version and any suffering in it still exists, you just escaped it by dimension hoping/time traveling. I've read a story like that and I found it extremely engaging.

Of course this is less empowering to the player as it requires them to accept that they can't 'fix' everything everywhere, and that even by eliminating suffering in one reality it doesn't change the fact that it still happened in the others.
#2.1.2 (Edited 359d ago ) | Agree(0) | Disagree(0) | Report
Roper316  +   359d ago
while I really enjoyed the game many parts just felt incomplete to me. It was like they wanted to expand upon it but were like we just need to release it already. I also had alot of technical issues as well. such as freezes, items disappearing, Elizabeth disappearing, enemies weapons just floating in the air after the enemy has been killed and I could go on.

Like I said I loved the story/gameplay finally got the plat after 4 play throughs but technically it was a real mess and I expected alot more from Irrational games.
#3 (Edited 359d ago ) | Agree(1) | Disagree(0) | Report | Reply
14Feb-R  +   359d ago
I'm not like you guys hunting bugs. And even if i saw one i laugh at it not get mad. I noticed one Bug though. Lol..

Related image(s)
#3.1 (Edited 359d ago ) | Agree(0) | Disagree(0) | Report | Reply
oof46  +   359d ago
There were some mechanics that were in the reveal trailer that didn't make it into the final game. I remember you could combo your vigors with Elizabeth's powers. My guess is either they couldn't make it reliably work 100% of the time, or one too many game mechanics at play.
14Feb-R  +   359d ago
Yea. One of the reasons it called infinite because they were planning to make it open world. Forest and stuff like that. Even though they didn't managed to achieve their goal the game still turned out well. I enjoyed it.
MattyG  +   359d ago
Ehhhh, not sure they ever said it was going to be open world, and that definitely wouldn't be why it was called Infinite. No open world game is Infinite, it would just be poor marketing.
"It's open world, and called Infinite because of that."
"So the world is infinite?"
14Feb-R  +   359d ago
Why would i lie to you ?. I read bioshock interviews and read something like that. They removed huge amount of work to make it like this and that's a prove of what i'm talking about..
oof46  +   359d ago
@14Feb-R: Would you kindly share the li...whoops, you're out of bubbles!

Add comment

You need to be registered to add comments. Register here or login
New stories

Virtual Console Imports: Sin and Punishment

7m ago - Ever wanted to try your hand at playing some import games? Why not start with the Wii and Wii U's... | Wii

Phantom’s Pain: Monster Hunter(Takuchat)

21m ago - I(Takuchat) decided to record Mark of a Hero for a video for our Youtube, and since I just recent... | Wii U

Popular RPG Baldur’s Gate Enhanced Edition Arrives On Android

21m ago - Baldur’s Gate was first released in 1998 by BioWare and had some great success, selling over two... | Android

GamerBolt: LEGO The Hobbit Review

22m ago - GamerBolt: "Quite simply, LEGO The Hobbit does exactly what it was designed to do – provide gamer... | PC

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post

PS3Home: Final Fantasy XIV: A Realm Reborn Review

22m ago - PS3Home: "This truly is a rock-solid RPG’s that provides everyone with a little bit of something... | PS3
Related content from friends