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Submitted by -Mezzo- 484d ago | article

Skyrim's Modular Level Design - GDC 2013 Transcript

JB - While many developers understand the basic concepts behind a modular system, and some have dabbled in it for a project or two, very few have made a career out of it. That’s exactly what Nate and I have done, however. Our current project will be our fifth together in the near-decade we have known and worked with each other. Every one of these projects has taken this kit-based approach, including those we worked on before joining Bethesda. (PC, PS3, The Elder Scrolls V: Skyrim, Xbox 360)

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