HG:Simple is the word. Agile motion, impact and delay. ShootMania Storm may seem more fun than it really is: a Rocket Arena hormonado the mustache he grew up and took off for home. What is your target audience? It's hard to answer that question without falling into contradictions. At times it seems the cropped version of a truly competitive shooter, and other entertained an experiment that you'd take it too seriously at the time if you liked Quake 3 or UT99. It has a huge community behind and ubiquitous connectivity, but out of how much you can thank these implementations, never will be crucial to assess its playability. In some ways not gel - no sense of progress climbing beyond the overall leaderboards -, and other supplies it with lots of options. Simple is the word. Quake like. But without his grace.