150°
Submitted by baj 544d ago | video

Two new amazing next-gen real-time fluid physics demos by PhysX

Fluid simulation technique via the utilization of a Position Based Dynamics approach. (Nvidia Physx, Tech)

Attached Video
Makasu  +   544d ago
Wow! Can't wait for next-gen water! :D
Liber8or  +   544d ago
You won't see this 'next-gen'. Even a PS4 could not render this in real-time in a fully developed game like Skyrim.
#1.1 (Edited 544d ago ) | Agree(6) | Disagree(10) | Report | Reply
Blackdeath_663  +   544d ago
i have to agree. also this isn't next gen it says at the start of the video its running on a GTX680 which has been out for over a year now. really puts into context what console gamers consider next gen and what is already been available on pc. also its a small demo that doesn't take into account the whole game. would be interesting to see a demonstration of physX on a GTXTitan and on a larger scale. ...but having said that the demo shown in the playstation meeting conference with the falling particles looked alright http://youtu.be/bYDBP947ecw...
#1.1.1 (Edited 544d ago ) | Agree(1) | Disagree(5) | Report
Xwow2008  +   544d ago
NICE :)
Arai  +   544d ago
Technology is scary sometimes, scary in a good way.
RBlue_Desire  +   544d ago
That we are getting close for real life matrix? Or like that of movie "GAMER".

Oculus Rift and next gen graphics.........
-Falaut-  +   544d ago
The first demo I felt that the water looked amazing when contained in a area, but as soon as it "flowed out" of something, like the breaking fish tank, you can definitely see the granular tech underneath it.

Shtill nice though.
hennessey86  +   544d ago
Sooooo
It used 1 gtx680 to render that tiny bit of water at 15 fps, I'll see you next next gen then
AJ Hartley  +   544d ago
Optimisation my friend
Eldyraen  +   544d ago
Console optomization 'might' get you one wicked looking fish tank simulator but not a real game on top of that level of physics rendered realtime.

They could water it down some (pardon the pun) similar to Borderlands 2 physx options (acid fluidity) but the difference would be huge on any reasonably scaled application of it. What techdemos usually show (especially by 'tech' companies) are rarely viable for years to come outside of smaller applications (Tressfx--limited use helped performance loss but still signicant at times).
dcbronco  +   544d ago
Extremely poor headline. This has nothing to do with next gen. This is an Nvidia 680 card which is a current card that will actually be replaced soon. Plus it's PhysX which is Nvidia only. None of the console will use Nvidia.
cannon8800  +   544d ago
It's true that none of the next gen consoles will use and Nvidia GPU but there will be support in the form or software. http://www.engadget.com/201...
dcbronco  +   544d ago
Thank you very much Sir or Madame. Hadn't seen that.
pettson3816  +   544d ago
I have seen amazing tech demos like this since waaay back, but they never seem to implement them as beautiful in games even 3-4 years AFTER the tech demo.
WUTCHUGUNNADO  +   544d ago
Here's hoping they summon Bill Cosby out of retirement to be their spokesperson.

http://www.youtube.com/watc...
latinillusion81  +   544d ago
I can see the ps4 doing this. Have you not seen the knack demo when it showed the stuff falling apart and destruction?
kenoh   543d ago | Spam
mochachino  +   543d ago
That was probably the most impressive next-gen demo I've seen thus far and I've seen them all.

It wasn't Higher def, higher res, and flashier effects current-gen at 60 FPS. It was something I've never seen before.
SirBradders  +   543d ago
All i can say is poor bunny, getting all wet and that.
Tyre  +   543d ago
You guys aren't up to par. I've seen these demos for 2 years already, check the lighthouse demo and loads of other tech demos on youtube. The water simulations have nothing to do with NVidia or their GPU. These simulations are clever new pieces of software that make use of the rendering power and GPU FX capabilities in general. NVidia is hyping their hardware with 2 year old demos that aren't invented by/nor exclusive to NVidia. And yes the PS4 is easily capable of using these type of simulations for water FX in the games that will arrive on PS4...in fact Uncharted 3 has these water FX already in the boat scene. Check the making of Uncharted 3 and be amazed. Again we will see these FX in the nextgen games.
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