150°
Submitted by baj 829d ago | video

Two new amazing next-gen real-time fluid physics demos by PhysX

Fluid simulation technique via the utilization of a Position Based Dynamics approach. (Nvidia Physx, Tech)

Attached Video
Makasu  +   829d ago
Wow! Can't wait for next-gen water! :D
Liber8or  +   829d ago
You won't see this 'next-gen'. Even a PS4 could not render this in real-time in a fully developed game like Skyrim.
#1.1 (Edited 829d ago ) | Agree(6) | Disagree(10) | Report | Reply
Blackdeath_663  +   829d ago
i have to agree. also this isn't next gen it says at the start of the video its running on a GTX680 which has been out for over a year now. really puts into context what console gamers consider next gen and what is already been available on pc. also its a small demo that doesn't take into account the whole game. would be interesting to see a demonstration of physX on a GTXTitan and on a larger scale. ...but having said that the demo shown in the playstation meeting conference with the falling particles looked alright http://youtu.be/bYDBP947ecw...
#1.1.1 (Edited 829d ago ) | Agree(1) | Disagree(5) | Report
Xwow2008  +   829d ago
NICE :)
Arai  +   829d ago
Technology is scary sometimes, scary in a good way.
RBlue_Desire  +   829d ago
That we are getting close for real life matrix? Or like that of movie "GAMER".

Oculus Rift and next gen graphics.........
-Falaut-  +   829d ago
The first demo I felt that the water looked amazing when contained in a area, but as soon as it "flowed out" of something, like the breaking fish tank, you can definitely see the granular tech underneath it.

Shtill nice though.
hennessey86  +   829d ago
Sooooo
It used 1 gtx680 to render that tiny bit of water at 15 fps, I'll see you next next gen then
AJ Hartley  +   829d ago
Optimisation my friend
Eldyraen  +   829d ago
Console optomization 'might' get you one wicked looking fish tank simulator but not a real game on top of that level of physics rendered realtime.

They could water it down some (pardon the pun) similar to Borderlands 2 physx options (acid fluidity) but the difference would be huge on any reasonably scaled application of it. What techdemos usually show (especially by 'tech' companies) are rarely viable for years to come outside of smaller applications (Tressfx--limited use helped performance loss but still signicant at times).
dcbronco  +   829d ago
Extremely poor headline. This has nothing to do with next gen. This is an Nvidia 680 card which is a current card that will actually be replaced soon. Plus it's PhysX which is Nvidia only. None of the console will use Nvidia.
cannon8800  +   829d ago
It's true that none of the next gen consoles will use and Nvidia GPU but there will be support in the form or software. http://www.engadget.com/201...
dcbronco  +   829d ago
Thank you very much Sir or Madame. Hadn't seen that.
pettson3816  +   829d ago
I have seen amazing tech demos like this since waaay back, but they never seem to implement them as beautiful in games even 3-4 years AFTER the tech demo.
WUTCHUGUNNADO  +   829d ago
Here's hoping they summon Bill Cosby out of retirement to be their spokesperson.

http://www.youtube.com/watc...
latinillusion81  +   829d ago
I can see the ps4 doing this. Have you not seen the knack demo when it showed the stuff falling apart and destruction?
kenoh   828d ago | Spam
mochachino  +   828d ago
That was probably the most impressive next-gen demo I've seen thus far and I've seen them all.

It wasn't Higher def, higher res, and flashier effects current-gen at 60 FPS. It was something I've never seen before.
SirBradders  +   828d ago
All i can say is poor bunny, getting all wet and that.
Tyre  +   827d ago
You guys aren't up to par. I've seen these demos for 2 years already, check the lighthouse demo and loads of other tech demos on youtube. The water simulations have nothing to do with NVidia or their GPU. These simulations are clever new pieces of software that make use of the rendering power and GPU FX capabilities in general. NVidia is hyping their hardware with 2 year old demos that aren't invented by/nor exclusive to NVidia. And yes the PS4 is easily capable of using these type of simulations for water FX in the games that will arrive on PS4...in fact Uncharted 3 has these water FX already in the boat scene. Check the making of Uncharted 3 and be amazed. Again we will see these FX in the nextgen games.
#13 (Edited 827d ago ) | Agree(0) | Disagree(0) | Report | Reply

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

SuperPhillip Central: Badland: Game of the Year Edition (Wii U eShop) Review

4h ago - SPC writes, "Badland originally released on iOS and Android two years ago and was hugely celebrat... | Wii U
40°

Senran Kagura: Estival Versus adds Senran Kagura 2’s Kagura, Naraku this fall

4h ago - In addition to the previously announced downloadable characters, Senran Kagura: Estival Versus wi... | PS4
Ad

Top 5 Games To Play - August 2015

Now - Let's see if August can keep the summer video game heat going... Here's Your Top 5 Games To Play In August 2015... | Promoted post
40°

Guild of Dungeoneering Review | Quarter to Three

4h ago - "These new heroes are a joy to discover, but the game doesn’t give you any incentive to explore t... | PC
40°

Nsync Playthrough with Zach

6h ago - Zach takes the plunge with a Gameboy classic and tries to Get to the Show with J-T and company. | Retro
40°

Will Video Games Ever Get Superhero Fever Like The Movies Have?

6h ago - Batman’s utility belt. This is not just a small phase as I’m sure you’ve all seen the next 5 year... | Culture