Submitted by shepardbeast 945d ago | opinion piece

What Bioshock Infinite Could Have Been

A look at BioShock Infinite throughout the development process. The Art of BioShock Infinite book provides an interesting take on the evolution of Columbia. (BioShock, BioShock 2, BioShock: Infinite, Dev, Irrational Games, Ken Levine, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
New stories

Far Cry Primal Gameplay confirmed for Game Awards 2015

26m ago - Soon enough, we will be going to see a gameplay footage of the newest game in the Far Cry franchi... | PC

Fallout 4 Review [Capsule Computers]

27m ago - Travis Bruno of Capsule Computers writes: "Very few games can be announced less than six month... | PC

HotLiked - What the Internet is talking about right now

Now - Kill some time at HotLiked.com. You will regret it... | Promoted post

Dragon's Dogma: Dark Arisen - New PC Screenshots Released, PC Requirements Coming Next Month

27m ago - Capcom’s Senior Director of Digital Platforms, William Bacon, shared some new screenshots from th... | PC

The Division – here’s more on leveling, skills, perks and some gameplay

29m ago - Following up on yesterday’s super quick glimpse of character customization and progression in The... | PC

Rank Up - Super Smash Bros.

1h ago - SPC writes, "Over the weekend it was Super Smash Bros. for Wii U's first anniversary. With that i... | GameCube