Atlus’ John Hardin has responded to a pricing complaint in regards to the upcoming Playstation 3 and Playstation Vita role-playing video game, “Dragon’s Crown.”
That's the trouble with PSN/XBL and iPhone titles: despite looks as far as gameplay is concerned generally they're lower quality than PS1 games. This by shown mechanics is much on there level of a PS2 title. it should be $40-$50.
Journey - PSN?....
Gen-er-al-ly... Besides, that game is multi-contridiction: a single player title which relies on its online, multiplayer element. Its gameplay though inspiring is limited to move, jump and float, and its graphics though beautiful are minimalist. Its not a game where your big-boobed sorceresses turns enemies into frogs! Unless its a PS1/PS2 re-release, nothing offered on PSN has the complexity and content Dragon Crown has shown in its trailers. And that's the real problem: with PS1/PS2 games being on PSN people think that anything more recent of equal quality and content should be priced around $10-$20. And a few years from now DC may very likely show up on the PS4's version of PSN, but for now it has to make its money. @Minato-Namikaze: My point is that when those games were being first offered they weren't being offered at $9 and less.
I was one of the people questioning the price a bit, though I'm not one of the rude ones that are on the blog all the time. I think $40 COULD be reasonable with proper depth. Like if it's 25-30 hours long to cover branching story lines and side-quests. But I personally want more of a revolution in the genre....especially for $50!! Equipment pieces (head,chest, gaunts, and legs) that actually change your character's appearance just like in a Diablo or Champions of Norrath, weapons too. Even slotted weapons for elemental effects (with particles). Maybe I'm expecting too much out of the genre, but between Castle Crashers and newer games in Dragon Crown's genre, I think it's totally possible. It's all just cut'n'paste 2-D art pieces, how hard could it be? (yes, I do watch Top Gear). Who knows, maybe this game does have equipment.....very little info outside of character models have been released so far. I do notice that every time they actually talk about this game on the blog, they always mention grinding for loot. That makes me think equipment. Has anyone even noticed weapon changes in any trailers? I also HATE the price difference for the PS3 version. I would prefer to buy this on PS3 to play it on a huge screen, but unless it has extra content, I may just have to go with the Vita version if I end up thinking the game is worth $40. My fingers are crossed while I wait for more actual info. Because I DO want this game.
50 dollars price doesn't make sense when you compare it to 60 dollars games...
Dont think any iphone title is in the same league as FF7, FF9, chrono cross, crash bandicoot, warhawk, g-police, colony wars, or vagrant story.
The game isn't out but you already equalize Dragon's Crown with those crap iphone games? -_-
DO NOT COMPARE CRAPPY IPHONE TRASH TO A VANILLAWARE GAME! Thats like comparing a good t bone steak to a a hamburger at mcdonalds.
This This game looks miles away better than any $15 dollar game.
You're in an article were people are complaining about paying $50 for a game like this because they're use to paying for iPhone level games.
Clearly you've been playing the wrong PSN/XBL games, quite a few are higher quality than many current gen retail games, and even more are much better than PS2 titles and usually they cost 10-20 bucks range which is a steal. Just like retail releases, there will always be quality games and garbage games released.
If vanillaware's Dragons Crown, Odin's Sphere and Muramasa: Demons Blade, prove anything it shows that 2D/3D side-scrollers are still a sustainable genre, if only more devs were willing to dabble in them I think they'd do quite well.
American devs were never really fond of pixel/sprite games, and the first thing that told me this gen was in trouble was that the graphic style had become cost prohibitive on consoles. Look at how long its taken to get this game out from its announcement. How Legend of Heroes has been changed from its PSP to PS3 versions. Really have nothing against 3D, but that's all they were thinking of when they 360 and Ps3 were made. Wish they had been looking of a balance.
People think this is some indie psn title yet this is a full fledged game that's been in development for YEARS. $50 is at most $10 over what the price should be and that $10 is because of a new publisher having to take control over this title just so it would see the light of day. They need their cut or we would get nothing. This isn't a short budget title All characters and backgrounds are hand drawn and extremely detailed. If the game was a short budget title it wouldn't be taking till Aug to release as since this game was originally shown almost 2 years ago. It'd be done already. http://n4g.com/news/781154/... Note the "687d ago" and they're still months from completion. Also I hope this reanimated corpse thing stays in the final build http://n4g.com/news/789371/... Would you guys have expected Castlevania Symphony of the Night to be $20 when it originally released on the ps1? Just because it's a side-scroller doesn't mean it's not a full game. I personally can't wait to co-op dungeon crawl the hell outta this game.
Vanillaware, nuff said.
Sadly, gamer in this new generation don't have a clue who's Vanillaware.
Yeah they only know COD. Odin SPhere started my love for Vanillaware games.
Don't forget Grim Grimoire too, damn that was a great strategy game :)
All of these are such good games. My money is in my hand already.
Geezus. 40 bang, whats the problem.
I would easily pay $250 for Odin Sphere, despite hating it's guts for being a pain in the ass.
Actually I wish we could've gotten Princess Crown, I think that was my favorite.
Did you say spiritual successor to princess crown, for vita!?
If only Princess crown would get remastered for vita.. Who knows? If this sells well, we might see it.. Or a port at least
It's a shame but I'm pretty sure all the assets were lost in a fire or something a long time ago, which is why we never got an English release, and why the PSP release in Japan is actually just running in the Sega Saturn PSP emulator that Sony made.
50$ (in Europe probably 50€). At that price, no thanks. You can keep the game.
It should be $20-$30 on the VITA and $40 at most on the PS3. It will flop just like Rayman origins at $60
these companies are gonna learn to give me cross buy or suffer, lol
It sold over 2 million copies, hardly a flop.
selling 2 million at what price is whats important. Originally this was listed at 30 dollars. They need to come down. I will get it but its not a day one at that price. And for people acting like there isnt games like this look at dust,shank, mark of the ninja. All have better looking visuals and all are 15 dollars or less.at 50 dollars thats near full blown ps3 games even 40 on vita is uncharted level
Day one purchase for me,but if you don't like the price don't buy it or wait for a price drop.
This whole "2D games should be cheap as fuck!" thing is ridiculous, you have no idea how much effort goes into making a 2D game that looks this good. It takes even more work than 3D in most cases.
I disagree. 2D Games generally take less work than 3D games. Especially on the technical side. I do agree, however, that just because a game is 2D, that it should not automatically be set at a lower price point. I can see why this is what most assume, though.
@Natso you are incorrect. Hand drawing and animating 2D takes much longer than modeling and animating in 3D. Its why now even 2D games are done with 3D models.