Stardock CEO: Piracy & PC Gaming

Brad Wardell, president and CEO of Stardock, writes on the official Sins of a Solar Empire forum:

"Recently there has been a lot of talk about how piracy affects PC gaming. And if you listen to game developers, it apparently is a foregone conclusion - if a high quality PC game doesn't sell as many copies as it should, it must be because of piracy.

Now, I don't like piracy at all. It really bugs me when I see my game up on some torrent site just on the principle of the matter. And piracy certainly does cost sales. But arguing that piracy is the primary factor in lower sales of well made games? I don't think so."

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Pizza3722d ago

Just read those posts. Yes, Epic hates PC as UT3 and GOW for PC don't sell well. Epic should upgrade their PC programming/developing skills before concludes that "PC game is dying". Now I understand Unreal engine 4 are going to focus on console is due to their limited ability to develop quality game on PC.

Macdory3722d ago

To be fair - good quality games sell on all formats - it's the amount of mediocre crap that gets churned out that stops people buying. I generally use torrent d/l as an extended demo - as with CoD4, I played the first few levels of SP and then went out and bought a copy so I could play the MP too.

If it wasn't for the ability to d/l a copy to try first I probably wouldn't have bought a copy at all given the small improvements between CoD 1, 2 on the PC and 3 on the 360, I had lost faith with the franchise.

Thanks to torrents they actually got one more sale.

Morale of the story is that as long as you make good games you will get sales.