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Microsoft hasn't lost touch with indies insists XBLA dev

"It's a huge organisation, and they might be slow but they're definitely heading in the right direction."

By Martin Robinson

Microsoft's relationship with indie studios remains strong, the developers of forthcoming XBLA title Max: The Curse of Brotherhood have insisted - and while it might seem that the platform holder is losing its grip on indie gaming as Sony attracts more and more developers to PlayStation, there's plenty going on behind the scenes to ensure that won't be the case come the next generation.

"It's something we have a hard time relating to," Press Play's lead designer Mikkel Thorsted told Eurogamer when asked about the common consensus that PlayStation's becoming the more attractive platform for indies.

"I think people are wrong if they don't think Microsoft are looking into that, and trying to do what they can to adjust to how the market is changing. Of course they are, and it's actually also visible if you look at XBLA - there are free-to-play games, and there are more and more updates.

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eurogamer.net
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Arai1132d ago

Press Play's a Microsoft first party studio...so take it with a grain of salt.

They might be telling the truth, but lets hear something positive from an independant studio first before we declare that indies are back on Microsoft's bandwagon.

M2-1131d ago (Edited 1131d ago )

At least 2 other indie developers have already spoken positively about their experience with MS and XBLA.

Ska Studios (The Dishwasher)
"When one indie says they're never working with Microsoft again, the gaming public becomes curious as to whether this is an isolated incident, or part of some sort of ugly truth," he said. "And pretty soon everyone wants to know if I've just been secretly hiding my experience with the ugly truth, or if I'll be moving to PS4 because of the ugly truth, when, in fact, this perceived ugly truth is nothing more than 4 or 5 data points.

My experience is and always has been 'everything's fine', but, again, that's not exactly newsworthy. Nothing is more delicious than that ugly truth."
http://www.gamesindustry.bi...

The Behemoth (Castle Crashers)
"We have absolutely no problem with Microsoft or the XBLA team," he said. "We love working with them, and hopefully they enjoy working with us as well. I can’t speak for other devs that may have bad mouthed Microsoft in the past, but that’s definitely not the company that we are."
http://www.ign.com/articles...

Why o why1131d ago

Loved the dishwasher...quality.

In regards to this topic I think it's important to note that its not impossible for devs to have good or crap experiences with any of the console manufacturers. Nothing in this industry is absolute.

nukeitall1131d ago

MS is the only one that really has true indie developers.

Where else can you self-publish a game for less than $100 on consoles and EVEN get the tools for free?

It certainly isn't available on Playstation or Wii without spending thousands of dollars, and that's assuming they will even sell a dev kit to you.

The whiners on MS are usually the lazy devs that aren't used to developing on closed platforms or understand the reasoning behind it.

It's also the ones that are upset, MS isn't marketing their games "better", but that is why it is "indie" and "self-publish". Don't bite the hand that feeds.

ApolloTheBoss1131d ago (Edited 1131d ago )

Of course they haven't. I mean after all if he badmouths M$ they'll fire him.

Jek_Porkins1131d ago

Finally getting a lot of positive Microsoft game press, this isn't the first indie to come to the defense of Microsoft.

Let's bring on May 21st and see what happens! Game on!

majiebeast1131d ago (Edited 1131d ago )

Pizzahut app 2.0, KFC app.

So first party dev says something good about his employer im shocked... This is like Infamous devs saying that the game was only possible on ps3.

Jek_Porkins1131d ago

Wait, when Gorilla Games says the PS4 is awesome and has no bottlenecks it was flooded with every Sony fan on this site, even though it should be more then obvious a Sony owned developer would never say otherwise.

Keep trolling, but the amount of trolling I've already seen today on all the Xbox news just tells me there are a ton of insecure Sony fans that are worried that the next Xbox might not be the "used game blocking, DRM having, non backwards compatibility" machine they were deeply hoping for.

So when we get good news it gets spammed by idiots like you who have nothing better to do, and you fear that Sony's and Microsoft next consoles will be on pretty even ground. I'd just suggest finding an outlet or playing some games to get rid of some of that anger kiddo.

majiebeast1131d ago (Edited 1131d ago )

You sound butthurt cant handle the truth? Also its Guerrilla atleast spell their name right 360 fan.

amiga-man1131d ago

The xbox i'm deeply hoping for is one that doesn't hold your online access to ransom,

can't see it happening though, Oh well PS4 it is then.

maniacmayhem1131d ago

Jek had a point that you just seemed to gloss over. The same thing was done for Guerrilla Games why is this different.

+ Show (1) more replyLast reply 1131d ago
thechosenone1131d ago (Edited 1131d ago )

2....2 indie developers have come out in defense/support of MS in the last couple of months, meanwhile some of the most brilliant indie devs have made their titles exclusive to PS3/PS4...and that s**t says a lot more than some BS PR article.

calibypolege1131d ago SpamShowReplies(2)
Pozzle1131d ago (Edited 1131d ago )

I'd be interested in hearing what some indie devs have to say on the matter, tbh. Do THEY feel like Microsoft has kept/lost touch with them? Or is it all hyperbole from the PR team?

Why don't more sites interview indies about things like this?

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