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Submitted by Lavalamp 611d ago | interview

Chasm: Creating an Infinite Metroidvania

IGN: "Most recently, a project called Chasm caught my attention by promising two of my favorite things in a single, faux-16-bit package: Open-ended action-RPG gameplay and randomly generated environments. In short, a marriage of metroidvania and roguelike games. How could I resist, especially when the two concepts being wed stand at such odds with one another? I reached out to Chasm's developer, Discord Games, to talk producer James Petruzzi about the inspirations and challenges faced by his team's project (for which a Windows and Mac OS demo currently exist)." (Chasm, PC)

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