Digital Dragons - Michał Drobot (Guerrilla Games) - Killzone: Shadow Fall - Lighting

FULL Presentation of Killzone: Shadow Fall - Lighting

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Sandmano2063d ago

Can't wait to see what their doing with the multiplayer. Mercenary is going to set up shadow fall really nice this Fall, cabt wait!!


Watching this presentation clearly proves that KZ:SF has the best lighting system so far and it is subject to even get better. Upcoming games will even get better in that area and other domains too.

2063d ago
Ken222063d ago

@Skarlett Oh boy,now you've done it...

Pandamobile2063d ago (Edited 2063d ago )

"Watching this presentation clearly proves that KZ:SF has the best lighting system so far"

This isn't really true. What you see in the presentation is the same sort of thing we've seen in games like Crysis 2/3, Battlefield 3 and some newer Unreal Engine 3 games.

The significance of this for Guerilla Games is that previous iterations in the Killzone franchise have relied heavily on pre-computed lighting and shading to achieve the look and style of the games, but now they've managed to push that forward into the world of real-time lighting and shading which is far more flexible for artists and designers.

i.e., Similar lighting quality to previous generation's pre-calculated solutions, now functional in real-time with a greater emphasis on dynamic lighting and player interaction.

Jughead34162063d ago

I don't know. Kojima and Fox Engine also had a pretty impressive lighting system. One thing that's for sure is, the PS4 will have amazing visuals.

2063d ago
user76939582063d ago (Edited 2063d ago )

KZSF is the most advanced game seen so far.. it's not a tech demo but I actual game and I will be playable in few months.. wow the raytrycing is amazing in KZSF plus everything is easier to do and faster :) I'm glad.. Any gamer should be glas!!!
Other games will have better tech? I hope so.. this is a launch tittle and It just the beginning of next gen.

GG show us your new IP XD... I can't believe they are ready to show it.. this guys are making the games faster now, just like ND..
I hope is a great new IP whatever it's I hope it has a mature theme and a very rich fantasy Universe may appeal to more people.. I think most do not like KZ because is way to real... but I love the realistic mature theme over a fake fantasy one.. I will not mind for a dark fantasy theme since they already have a realistic one.
ahhhh show it show it now!!! lol

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IcyEyes2063d ago

I wonder how many people here are able to (really) understand what he talking about ...

Anyway, its a very, very nice vid and KZ:SF will be another masterpiece!

Pandamobile2063d ago

I'm sure for 99.9% of N4G users, these sort of submissions go way over their heads to the point where they just don't care, or completely misinterpret the information being presented.

For the other 0.01% of us, they're great for seeing behind the curtains, so to speak, of up-and-coming games and potentially lead to more developers adopting the techniques being presented.

I always appreciate the more technical submissions, especially when they're focused on lighting <3

IcyEyes2063d ago

I agree with you, technical submissions are awesome, but this place will turn in a desert if too many tech story will pop up :D

Dark_Overlord2062d ago


What about the remaining 0.09%

Where'd they go :D

Maddens Raiders2063d ago

this series since the Helghast invaded Vekta and Templar, Rico, and Lugar were sent in to clean it up (you too Col. Hackha). All I want to know at this point after following the stories of each game so closely, is where the F **K is Visari, Stahl, Sev, and Rico? And what's up w/ Visari's daughter and that look she had on her face when Scolar touched her hand in KZ3 and why he had different colored eyes???? The questions may seem trivial to some and of course Shadow Fall looks great but what the hell?? Who's going to avenge Natko's and Garza's deaths? Did Rico and Sev get promoted yet and what the hell happened to fine ass Jammer?

Shadow Fall looks freaking amazing and fantastic blah, blah, blah but I need some attention to detail and story telling here folks. What gives? Why isn't anyone talking about any of this? And don't give me that "it'll be solved through the story of mercenary" crap b/c it is not.


Sevir2063d ago

This is Shadow Shadow Fall, takes place 30 years after KZ3.

Azfargh2062d ago

Well, look at the bright side:

This Kz actually feels futuristic!

Kz1 was already, I know, but the military technology should be at least 20 years ahead from their time... and the weapons shown on kz2 and 3 looks remarkably OLD (machine guns with the same design as nowdays military? Sniper rifles without any significant step towards many years of refinement...? Oh Guerilla... you make sure that Kz titles are only a pretty face...)

But you know... I really miss Luger and Hakka... and Radec should make an appearance somehow... after all, it does not REALLY shows him as dead (like a cutscene or a huge, brutal wound).

insertnamehurr2063d ago

@Skarlett I love its draw distance, looks cool as fk! Something they couldnt achieve on ps360.

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SmokeyMcBear2063d ago

stfd (shut the front door)... 1500k.. so what.. 1.5 million? Geez. PS4 is nice guys, but you people are way over the top.

HammadTheBeast2063d ago

Internet bro.

He meant $1500 as we all know.


GABRIEL10302063d ago

more hype for my hyped body, I cant wait.

MrDead2063d ago

The amazing thing about all this is that KZ:SF will probably be the worst looking game Guerrilla will produce for the PS4.

This is just the beginning.

CGI-Quality2063d ago

Meant to agree (stupid keyboard)!

Anyway, 100% agree.

Daves2063d ago (Edited 2063d ago )

I was also told that audio is passed to the GPU with occlusion in mind, audio behind a wall will be filtered (muffled), break the wall and audio won't be. Simplest terms I can describe.

Gonna be great all round.

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