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Is Video Gaming a DSM-V Worthy Digital Addiction?

Horror stories and growing alarm that kids are becoming gaming addicts are pressuring experts to make it a medical diagnosis. But some specialists—and a billion-dollar industry—are pushing back.

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brettyd1164d ago (Edited 1164d ago )

Won't make it into this edition, but maybe someday. More research will have to be done, but when you think about it for some people games can become a serious addiction.

HammadTheBeast1163d ago

Same can be said for any entertainment medium, or let's go further, anything at all.

If something gets to the point where it negatively detracts from other aspects of your life, then it is an addiction. Whether its your phone, games, YouTube, Fishing, Working out, or drugs, anything can be addictive.

Flavor1164d ago

Games can be as addicting as any narcotic to people in vulnerable situations. They offer what any drug does, an escape from difficult reality and instant fulfillment of psychological needs.

Just skim the comments here in N4G, and you tell me if these are the writings of well balanced individuals with their sh*t together.

Heisenburger1164d ago (Edited 1164d ago )

I think the stories of people playing video games until they die is proof of that. It's the *same as an alcoholic(which I have a little bit of experience with), or a cocaine addict going on one big final binge.

Everything(not cocaine) in moderation.

JsonHenry1164d ago

The new DSMV basically has every (normal too!) human emotion listed in such a way that literally every human being alive could be labelled with some sort of mental illness. Gaming addiction is simply listed under other forms of addiction without specifically stating "gaming addiction". I live and breath this book for a living so I know first hand that this is the case.

natalscar1163d ago

Exactly; as a psychologist myself, the new version has so many completely ridiculous "disorders" identified. It's like GTFO already.

Exceed1164d ago

Quite an interesting article. That youtube link about operant conditioning was an eye opener as well.

Although I doubt it would get into DSM-5, I can see how people might start paying a bit more attention to cultivating better gaming habits if it indeed was part of it. At the least it might motivate people into thinking about a set of guidelines which both the young and old can follow to make sure gaming is not disruptive and/or destructive.

That said, from my own experience gaming has been quite a pick me up as well. Both AC:Revelations and Persona 4 had a huge impact on me during a very dark and depressing period in my university life. Not to mention I learned to speak English, a second language, primarily with the help of games. So... Yeah, games aren't all detrimental.

I suppose it remains to be seen whether the benefits outweigh the detriments. With the rise of gaming though, we definitely need to look at the issue seriously.

zerugusudef1164d ago SpamShow
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