40°
Submitted by GamerEuphoria 549d ago | interview

Neverwinter Lead Designer Talks Micro-Transactions & Lessons Learned

Gamer Euphoria writes:

''Launching a MMORPG in the modern market is a tough challenge. It’s a genre that is constantly expanding, be it new games or expansions. The free to play MMORPG market is particularity growing in size and quality. Neverwinter is the latest addition to the genre. It may look like a traditional MMO, but it’s anything but.

Zeke Sparkes, lead designer of Neverwinter, recently answered some questions on the subjects of Neverwinter, micro-transactions and the growth of free to play MMOs. '' (Neverwinter, PC)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

The Top 5: Gruesome Deaths in Horror Games

55m ago - 7 more days till Halloween, Halloween, Halloween 7 more days till Halloween, at We the Nerdy! Ano... | GameCube
40°

Will 'Destiny' Survive 'Call Of Duty,' 'Halo,' And 'Far Cry?'

55m ago - Two months in, Destiny is still a big deal. Engagement numbers are impressive, plenty of people a... | Casual games
30°

Review: Shantae and the Pirate's Curse | Game Podunk

55m ago - Game Podunk's Jason Clement writes: "Shantae and the Pirate's Curse has been a long time comin... | 3DS
20°

Wasteland 2 Review | Front Towards Gamer

55m ago - Twenty-six years is a long time to wait for between entries in a series. Frankly, if you’ve been... | PC
Ad

iCreditCardNow.com

Now - Quickly locate just the right card for you. | Promoted post
30°

Shadowrun: Dragonfall – Director’s Cut Review | Front Towards Gamer

55m ago - I’ve always had a misguided idea of what Shadowrun was. It wasn’t up until a year ago that I beca... | PC