Forbes - Independent game developer Insomniac Games has sold over 26 million copies of its Ratchet & Clank games over the years as an exclusive franchise for Sony’s PlayStation platforms. Now the game maker has partnered with Hollywood to create a 3D feature film based on the bestselling cross-platform game franchise.
“Over the last decade, the Ratchet & Clank franchise has grown from a few small planets into a sprawling universe full of colorful characters and storylines,” said Fixman. “It’s grown as a result of the studio growing, and we’ve learned a lot along the way about what makes these characters tick. With the movie, we have the opportunity to go back to the duo’s origins and use our knowledge to create a deeper, more meaningful story. In a lot of ways we’re reimagining our own work while keeping the franchise DNA intact. This lets us answer all the fans’ questions and theories in a big, cinematic way.”
"Driver was a technical achievement for PS1, a pioneer in cinematic gaming, and an often brutal challenge - TechStomper asks if its brand of 70s car chase antics still holds up."
Sadly youd be hard pressed to find any driving game with better physics these days. But the draw distance really kills it for me
Gran Turismo for PlayStation launched a sub-genre and revolutionised console racing - TechStomper asks is it still worth playing in 2024.
I'm not big into sim racing, but I got sucked into the hype for this one from magazines back then. I just played arcade mode and that was enough for me to feel like I got my money's worth.
Yeah, it's definitely worth playing today. GT 2 has a few interesting fan made graphical mods when played on an emulator as well.
Cars back then had much more personality then those we see today. Modern cars all about the led lights and the tablet size screens and they all seem alike, back then they could be simpler in design but had tons more personality.
That Corvette Stingray to this day is one of the most ferocious whips ever driven. Overpowered against other cars yes. But to drive it and be that close to losing control, but being in command around those curves, just can't be duplicated.
HiFi mode is also something I miss. There should be a mode in today's GT where it's Mano o Mano and the detail and resolution jump full throttle. In today's games, Max Ray Tracing and lighting and textures to make it look even more real..
Not according to Former Playstation president Jim Ryan for he told Time that he doesn't see why anyone would play old games given the advancements in fidelity achieved today.
https://time.com/4804768/pl...
The original PlayStation library has dozens of classics long since forgotten - TechStomper unearths five of these gems which have been lost to time for one reason or another.
Disruptor PS1, a pre Goldeneye console FPS from 1996 (with Command and Conquer type FMV cutscenes) and the first game by a pre Spyro Insomniac Studios directed by Mark Cerny. A good game for its time, and pre Bioshock use of telekinesis type powers. A game sadly almost completely lost to time
We need to bring back the golden era of ps1 & ps2 .
We need to see quality games developed with alot of passion to make gamers satisfied .
We need to benefit from new AI technology to bring something new to games something like " nemesis systems " that used in shadow of morder and upgrade it to next level
I'd like to see that Heavenly Sword movie as well.
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Not a duplicate, read the story.
I've never played a Ratchet and Clank game
I would love to see a movie with these two characters. Great article.