Top
100°

Assassin's Creed 4 writer explains technical limitations

Games have been growing progressively more cinematic, working in scenes that could belong in a Hollywood blockbuster. But technical limitations still get in the way of otherwise simple tasks, as Assassin's Creed 4: Black Flag lead writer Darby McDevitt has discovered.

"What's easy in cinema is sometimes the complete opposite of what's easy in a video game," McDevitt told GameSpot. "So, for instance, if I said I wanted a shot of 15 people sitting around being drunk, that seems so easy to shoot in the cinema: you just get 15 guys; they all act drunk; done. In a video game, if all those were unique characters, it would be impossible because you'd run out of memory. You couldn't display 15 unique characters all on the screen at once."

Read Full Story >>
shacknews.com
The story is too old to be commented.
TheKayle11158d ago TrollingShowReplies(4)
dumahim1158d ago

Do they consider a calendar a technical limitation?