DualShock 4’s Share button was pitched to SCE bosses by Sony Santa Monica creative director Nathan Gary, Shuhei Yoshida has revealed.
As part of a far reaching interview on PS4’s creation – in which he also explained why Knack was revealed first at PlayStation Meeting – Sony’s president of Worldwide Studios recalled that the new pad’s headline social feature was pitched after months of discussion about PS4′s social features and implemented into the new DualShock design almost immediately.
“After the core hardware, the CPU and GPU, had been decided the project shifted to designing and discussing what should be the user experience of people who be playing games on PS4,” Yoshida told us. “So we formed the cross-functional groups of people from SCEI hardware group and Worldwide Studios and Sony network services teams to meet every month, almost. And Mark [Cerny] was heavily involved and leading some discussions. And the idea of sharing and seamless integration with social networks, that was heavily discussed.”