GR - "Twilight Princess has been retextured with the higher resolution graphics of Skyward Sword."
Lol, why the disagrees? It technically is a PC exclusive since you can't mod console games... Regardless, this looks really cool. I own TP so I might just give this a shot when it comes out.
You actually can mod console games. Not sure where you've been hiding, friend :O
@Thirty3Three - Alright, I should reiterate that. It's a pain to mod console games.
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Lol @Three Not with hi-res textures
They don't even look hi-res. They look like pretty solid colored textures :/ I'd be interested in this, but I honestly prefer the darker scheme of vanilla LoZ:TP, which in my opinion, looks better than these "hi-res" textures.
def not a texture expert who did this, but either way shows the power of the PC. PCs can do anything. With season devs supporting this kind of thing, remakes would be VERY impressive for the PC and its horsepower.
It's not high res it's the textures from skyward sword.
its look exactly like skyward sword
Still looks budget
I wonder what kind of art style Ninty will go with on the Wii U title.
I wish they'd go realistic for once. I'd like to see their take on what it would look like in such an art style. WiiU tech demo comes to mind.
They already did with Twilight princess, but I wouldn't mind something realistic. I do enjoy colorful aesthetics more.
we'll be seeing some of the assets from the wiiu wind waker hd so some clues of what the actualy wiiu zelda game would look like will be there so dont go assuming the toon look is how its going to be before you go ranting at me lol :P
I'd rather they went with a completely new style, they've already tried realism and so many devs go for that style. It's better they be artistic and imaginative like they usually are.
I love Zelda but I hope Nintendo drops the Hour Glass and Wind Waker art style...looks like Nintendo just copied a pasted some Mii's a threw them in a Zelda universe.
Imagine a Zelda game with "Okami" style visuals. That would be interesting.
They already did with Windwaker, and it's the worst Zelda in the series. (out of the N64,Gamecube, Wii games)
No, just no.
what are you talking about im completely disagree with your opinion wind waker was awesome to me but not my favorite one though, that goes to majoras mask
Worst Zelda in the series? Are you kidding me? It was easily one of the best.
TP is far worse than WW.
Wind Waker is one of my favourite games, the worst Zelda game imo is Zelda 2 and even still that's far from a bad game
Wind Waker was one of the best. Majora's Mask was the worst imo.
Maybe it's because I played it right after Ocarina of Time and Majora's Mask.. I had high expectations. I wanted it to be like those games but better... Wind Waker just didn't come close, the cell shading felt out of place in a Zelda game, the enemies were all cutesy, you didn't feel like a badass, and by the time I got about half way through I questioned if I'm playing this because I wanted to like it because it was a Zelda game lol and that's what it was for me, Wind Waker is the weakest link..pun intended. Twilight Princess gave me what I was looking for though.
I half agree, half disagree. With Wind Waker, I found myself disliking it at first, based on how it looked... But as I got into it, it is definitely one of the best Zelda games. The enemies were fun to fight, all the new items to collect were awesome, the dungeon design was incredible, and the side quests were arguably even more plentiful than Majora's Mask. I respect your opinion, but you can't deny that Wind Waker was a great game nonetheless.
Totally disagree. I thought Twilight Princess was the worst of the 3D Zeldas so far. It was trying to hard to be Ocarina and just fell flat. Windwaker was fantastic IMHO. I loved the sailing between islands. And I thought the stylised graphics suited the game. Because ...let's be honest, Zelda has always had cartoony graphics. Twilight princess was never trying to look realistic was it. It was stylised of a fashion, semi-cartoony. Windwaker just went the whole hog in the style department. Zelda is not about looking realistic, gritty and gory. It's got to be acceptable for children which is what the Wii and Wii U are aimed at. I love gritty hardcore realistic graphics as much as the next guy, but it just doesn't suit Zelda. Twilight princess went for generic bland cartoon graphics. Windwaker went for style and character and that's why I liked it so much.
I thought windwaker was one of the best looking zelda's in the dungeon's but one the the worst in the town, I just couldn't get my head around how they could make the enemy's animation so fluid and the townsfolk so lifeless.
There's already a Zelda game with Okami style visuals. It's called Okami. :P
My first Zelda game I played and an instant favorite, looks good.
I've liked TP's original art style more than SS's ... :( Remember the techdemo of Zelda Wii U? THIS is what I want for the next Zelda game!
So many gamers and myself included fell in love with the WiiU tech demo art style. It's just a perfect balance between a realistic and cartoon style. I'm eager to see what art style they will make for next Metroid or Star Fox game. Can't wait for e3.
This just ruins the whole feel of TP's dark etiolated art direction.