60°
Submitted by tjames 527d ago | opinion piece

Playing Other People's Stories

BioShock Infinite, Tomb Raider and Antichamber are all examples of how game narratives can shed filmic inspirations and find their own identities. (Antichamber, BioShock: Infinite, Industry, Mobile, PS3, PS4, Tomb Raider, Wii U)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Dead Rising 3: Apocalypse Edition Review | Worlds Factory

20m ago - PC gamers finally get Dead Rising 3: Apocalypse Edition, and despite a mediocre port, it's still... | PC
40°

Dragon Age 3: Inquisition - New Trailer Looks at Customization and Crafting

33m ago - "Your options will be more extensive than the previous Dragon Age games according to BioWare." | PC
20°

Hatoful Boyfriend Review by The Black Panel

37m ago - The Black Panel writes: Computer games are often about placing yourself in the shoes of another p... | PC
30°

The Crew Closed Beta Gameplay Footage

40m ago - The Crew's closed beta has begun on the PS4, with invites to the beta being sent out yesterday by... | PS4
Ad

Hyrule Warriors (Wii U) Review

Now - Ken taps the same button over and over in Hyrule and loves it. | Promoted post
40°

The Witcher 3: Wild Hunt Presentation Impressions

40m ago - Thomas Ellis gives his thoughts on The Witcher 3: Wild Hunt at EGX London. | PC
Related content from friends