Dead Island: Riptide is the epitome of a safe sequel.
Riptide is every bit a continuation of Dead Island and it shows. The moment you get through the Prologue, the game loses its creative shackles and goes back to its comfort zone. Gorgeous, luscious island, big hulking zombies, thick Australian accents. Riptide feels exactly the same as Dead Island, even down to the same issues the original game had. You may think that’s an obvious statement to make, but just because we're playing a sequel, it doesn’t mean that we have to play through the same game. Are there changes? Yes. Do they actually add anything and change the overall experience? Not really… -