VVV: "Slipping into next year potentially puts Project CARS in a bit of jeopardy, as the competition now has the opportunity to pull ahead and steal the limelight. Its direct competitor in the PC sim market Assetto Corsa will now presumably get a head start if it's still on schedule for a 2013 release, but more pertinent is the fact that the next generation consoles will have been out for a few months by this point, with frontrunners such as Evolution Studios' Driveclub and the possibility of Forza Motorsport 5 launching the next Xbox setting new benchmarks for racing games. Project CARS has always looked leaps and bounds ahead of the current crowd, but how it will fare against its glistening next generation rivals remains to be seen."
This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.
Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.
The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.
The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""
Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.
and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!
What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.
Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.
No..
but financial irregularites would.
Project Cars has built up a lot of anticipation that could make it a hit. The graphics are ahead of any racing game out there on the the consoles. But if it were to get pushed back to 2014 it could be hurt by next gen versions of games with built in user bases. A next gen Forza and GT could hurt sales. People tend to go with what they know. They need to release it as soon as possible and with simulator physics.
Maybe on the PC, 720 and PS4 side of things - But since there hasn't been much of a racing sim on a Nintendo platform for a while now (if at all), it could catch a lot of attention on the Wii U.
Either way, only time will tell to see how it will fare when being released in the wake of bigger, more established franchises like Forza and Gran Turismo.