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Submitted by -Mezzo- 952d ago | article

Playing 'Dishonored: Knife Of Dunwall' In The Wake Of 'BioShock Infinite'

Forbes - Dishonored and BioShock Infinite take two very different approaches to game design in spite of some of the games’ similarities. (BioShock: Infinite, Dishonored Knife of Dunwall, PC, PS3, Xbox 360)

HarryMasonHerpderp  +   952d ago
I thought dishonoured was a much better game than Bioshock Infinite. I enjoyed every second of that game and just bought the DLC, Bioshock though I'm struggling to finish it because I'm so bored. Iv'e started to play the original Bioshock again just to see the difference and in my opinion Bioshock 1 is an absolute masterpiece and a heck of a lot better than infinite.
Salooh  +   952d ago
I enjoyed dishonoured more too but bioshock infinite is still a good game though. It just focused on story more then gameplay...
HarryMasonHerpderp  +   952d ago
Thing is though I'm not even enjoying the story.
I am trying to like it but the whole thing doesn't interest me at all. I think columbia is a boring world too and enemies like the patriot are just bland and boring to fight. I know I'm in the minority and most people love it but I'm just not impressed at all. Rapture though had me hooked from the start all the way to the end.
Salooh  +   952d ago
Maybe if you finished the game you will understand why i said it focused on story :).I had the same feeling at first too and i thought it's because my mind was thinking about something else. But when i got the platinum i felt like i enjoyed it. I had the same feeling for other games lately. Just like what you said it's not as interesting as bioshock 1 in it's time. But ending it made me feel good..

Same happened for hitman and tomb raider. But i loved mgr, dishonoured and far cry 3. It's a mystery to me when i think about it now lol
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dedicatedtogamers  +   952d ago
Dishonored - in my mind - was Bioshock 3. It did lack a "would you kindly?" moment, but the characters, the atmosphere, the freedom, the powers, the choice in combat, the multiple endings and multiple ways to handle a all felt like a natural evolution of what Bioshock 1 and 2 were doing. Currently doing my 4th playthrough of Dishonored before I tackle the DLC.

Bioshock Infinite felt like a vanity project, not a true sequel.
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HarryMasonHerpderp  +   952d ago
That's exactly how I feel, especially the whole "vanity project" thing. That's a great way to describe it. I feel like I'm an imposter when I play infinite and the game is annoyed at me for wanting to play it instead of watch it. I never felt connected to the world or characters it's like if I wasn't there the story would just tell itself and it's like here's a bunch of enemies shoot them, you happy now? right now let's get back to the self indulgent story.
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joab777  +   952d ago
I didn't. If a game results in articles like these and so many others, it must have done something right. My goodness, because of this game everyone is questioning and thinking about every minute aspect. This is great for the industry. Yeah, Bioshock suffers from a lot of what 99% of games out there do, especially fps games. Levine himself said that its ironic that u have to make a shooter so it will make enough money to allow him to make this type of game. Its very odd but everyone had attacked the combat while only ever comparing it to bioshock or very high expectations.

Now, it is quite obvious that the majority of the time spent on infiniye eas spent on environment, story and Elizabeth. And I think Elizabeth took so much time and effort that the combat wasn't revolutionized. But instead of praising them for pushing the envelope with story, environment (u can argue that there are a handful of better environments but that's it) and the incredible AI with elizabeth, we tear them apart for combat that is still better and more fun than the majority of games today.

Yes, I hav some dissappointments but they exist simply because I see the canvas that was painted on and how marvelous it was and wish it could be a bit better. But I will bet anything that Irrationals entire vision wasn't fully realizef either b/c of money, time or tech. At one point they were gonna scratch elizabeth altogether.

I agree that its as if there are so many great ideas but because of length or linearity or story, it comes up a little short. I use skylines and want more. I fight handymen and want to see and know more. And of course songbird. Maybe they would have fared better picking a few with more interaction. U grew close to big daddies because u encountered them often.

But time is kind. The original Bioshock was epic but i found myself searching every nook and cranny for money and plasmid salts...or whatever. My experience in both was quite similar because I never used vita chamber. I played on at least hard and attacked every encounter the same. I tried to perfect it without wasting ammo etc. Now the one thing that stood out in B1 & 2 was the canera and video camera because it forced u to do things perfectly.

In conclusion, columbia was no less inspired than rapture with loot everywhere. Infinites story was infintely better (though Bioshock is one of my favorite games ever and the story was spoiled for me so that says something). Anyway IMO, they both excel in different areas and while infinite pushed boundaries in areas it wasn't in the pure fps so many gamers were upset. It didn't fully come together and maybe there were just too many characters for such a short journey. But, its lowest point is better than most games' best.

I loved Dishonored but with Bioshock having been my favorite game, I felt it lacked something.
listenkids  +   952d ago
Dishonored fell short of what I hoped it would be since before it was formally announced, not that it's a bad game, the mechanics are ok, the stealth is weak and the story is predictable, I had some fun but didn't get the freedom to play how I wanted to play.

The DLC looks interesting with some fixes and new ideas, we'll see.
stuntman_mike  +   952d ago
actually going back to dishonored after playing bioshock has made me forgot how much i liked dishonored. infinite is a good game but i like dishonored better even tho they are not the same type of game.
lovegames718  +   952d ago
I'm glad the comparisons are being made. When BioShock was first receiving its high reviews I was one of the first to say that dishonored was a better first person action game then you had idiots blabbing out the mouth thy can't be compared saying they couldn't be compared because they werev two different type of games smh. The only difference is that in Dishonored you can stealth it but you can also justb straight run and gun action if you want.

In any case like in have mentioned many times before IMO Dishonored art style, atmosphere, world, combat system and weapons amongst other things trumps BioShock. infinite. I enjoyed Dishonored way more and whoever says they can't be compared is an idiot.
dedicatedtogamers  +   952d ago
The people saying "they can't be compared" were nervous about Dishonored beating Bioshock at its own game. After all, Dishonored did all of the "Bioshock"-ish things far better than Infinite, other than the story.

People didn't want them compared because they wanted to believe Infinite is a masterpiece with no flaw. In reality, it has less in common with what made Bioshock 1 and 2 so good compared to Dishonored, which is a shame.
grayfoxx881  +   952d ago
Just finished Dishonored last night. Great game. I think I prefer it to Infinite. I enjoyed the story, and I liked the stealth mechanics. Went for the low chaos ending, will go for high chaos on my second playthrough after I finish all the dlc. Looking forward to a sequel.
DARK WITNESS  +   952d ago
Dishonored; Two guards are talking away minding their own business. I am observing from afar off on a rooftop and can just hear them. Then I decide it would be easier to deal with them while they are distracted before they resume their patrol of the area. From the rooftop time stands still. I take my crossbow and line up two perfect headshots. I then give the command and time resumes, the conversation continues for a split second and the poof.... in an instant both men are ash, gone... no bodies, no alarms, I am still sitting on my rooftop..

That had to be one of the most bad-ass moments I have taken part of in any video game.

Bioshock- story, story, story.. I see a bunch of guys, shock, set on fire shoot... continue story..

the story in bioshock was good- but the gameplay wasn't all that and it kind of did feel like a bit of a step back from bioshock one.

I remember one of the early demos which showed Liz doing to really cool stuff with her powers and then combining it with yours, but in the final game she felt more like a get out of jail free card. always throwing me ammo and health and all she added to the combat was some bits of cover and a turret now and then.

it was not a bad game, but it didn't do it for me like dishonored did. The only thing that let me down with dishonored was that it felt like it ended too soon. Just when it got to that point where my powers were maxed out and the story was really starting to get interesting it ended all to quickly.. and there was no new-game plus which i didn't really like.
andjudunno  +   952d ago
I loved Dishonored, but did anyone else feel like the graphics weren't up to par? Some of the character models were RIDICULOUS (granny rags specially) and the city was kinda dull and just not really intriguing which took away from the story a bit?

And then we have Bioshock Infinite which is like the complete opposite, the graphics actually help the "ok" story with all the lore of Colombia and stuff, anyone? lol

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