"In a multitude of games, death becomes of us sometimes too easily. Sometimes it happened with stupid mistakes. Other times it is a ridiculous death after countless difficult trials, which only results in sending you all the way back to the beginning." | Explosion.com
Reviewing Alice: Madness Returns almost feels like a rite of passage for me. You see, I'm from the same town as the childhood home of Charles Dodgson, better known to you and I by his pen-name, Lewis Carroll. As such, he's a bit of a local culture icon.
I played Alice: Madness Returns for the first time last year. What an amazing game and adventure. It's a huge shame we aren't getting a sequel to it. It absolutely deserves another game.
oh yeah, I remember this game! I remember liking it, but found the platforming to be utterly obnoxious. Loved the world design.
Good review!
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Camera deaths and the frickin' Souls series Lock On deaths are the worst in my opinion.
Three letters: QTE
Dying in a QTE totally kills the build up, and tends to feel cheap when it happens on the introduction of a button that wasn't initially used.
What? Does the author not get that Alice: Madness Return was part platformer :L It wasnt even that hard of a platformer!
Dying after a long battle, right before a checkpoint.
Dying in Dead Space 3 in Hardcore mode.