30°
Submitted by PaPa-Slam 519d ago | article

The economics of mobile game publishing

GameZebo: Supercell’s recent $100mm secondary financing round raises some interesting questions about how mobile game developers capitalize on a hit game. A title in the Top 10 grossing chart for the US can, as evidenced by a number of recent high-profile examples, generate upwards of $500,000 per day. (Culture)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

TGS 2014: How Dragon Ball Xenoverse's Story Changes Everything | IGN

6m ago - The Bandai Namco Dragon Ball Z fighting games have always excelled with their spectacular multipl... | PC
20°

The Quest to Review EVERY NES Game - 720°

7m ago - Rodolfo from Questicle writes: Yes, my friend Dylan has reviewed EVERY North American NES Game -... | Wii U
40°

ChristCenteredGamer Orborun review

52m ago - There are three game types with thirty levels each: haste, puzzle and hazard. When you have comp... | PC
30°

Xbox One Console + FIFA 15 only £329

52m ago - Dealspwn writes: The discount code knocks £20 off this tasty looking bundle. This is the cheapest... | Xbox One
Ad

Celebrate the new TV season with Filmwatch

Now - With the 2014-2015 TV season right around the corner, come join us on Filmwatch as we celebrate and give all you TV lovers something to enjoy! | Promoted post
40°

Game Under Episode 55

53m ago - In Episode 55 of the Game Under podcast, it's time for another Big Show. Tom Towers, afraid that... | PC