20°
Submitted by PaPa-Slam 445d ago | interview

DeNA's Chris Plummer on the importance of in-game events [interview]

GameZebo: Given the absurd amount of games available across every platform, convincing the player to take a chance on your game can be a difficult task. And that’s only the start of it, as keeping that player hooked to said game is just as – if not more – important. Developers go about this in all sorts of ways, such as supplying the player with a healthy chunk of in-game cash, or continuously offering new content in the form of updates. One tactic that’s far more interesting than either of these, however, is in-game events. (Chris Plummer, Culture, DeNA)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

In Defense of Kayne And Lynch 2: Dog Days

44m ago - Kane and Lynch likely doesn’t inspire fond memories. Released in 2007 after IO Interactive presum... | Culture
30°

Mega Man Soccer: Did This Game Score With the Critics In 1994?

44m ago - As the world gets swept up in the World Cup, Defunct Games is taking a look at what critics thoug... | Retro
20°

Mario Kart 8 - Wii U Review [Player Attack]

44m ago - Elizabeth writes for Player Attack: If there's one thing you can be certain of when you boot up a... | Wii U
40°

2K Sports' NBA 2K15 to Include 25 Euroleague Teams

45m ago - 2K and Euroleague Basketball announced today that NBA® 2K15, the next installment of the top-sell... | PC
Ad

Filmwatch June Contests

Now - Join us as we give away a ton of cash this month! | Promoted post
20°

Pirates: Treasure Hunters New Trailer and Video Message from Developer Released

45m ago - CJ E&M released two new videos for its new MOBA title Pirates: Treasure Hunters which is currentl... | PC