Submitted by PaPa-Slam 897d ago | interview

Firaxis talks Haunted Hollow's boardgame influences, booster pack IAPs, and Sid Meier's wisdom

Pocket Gamer: 'We wanted the game to be more about skill than how much money you've sunk into the game' (Firaxis, Haunted Hollow, iPad, iPhone)

Add comment

You need to be registered to add comments. Register here or login
New stories

Revenge of the License: Densha de Go! Series

30m ago - Michael Crisman writes, "Here’s a new twist for this column. Instead of looking at a game that ta... | PS2

Results: LoL Worlds 2015 Group Stage, KOO Tigers vs CLG

30m ago - Worlds 2015 day four continues with a matchup between the KOO Tigers and Counter Logic Gaming. | PC

Get Warhammer: Arcane Magic for iOS - Now 60% off!

Now - Test your tactics against legendary foes! | Promoted post

Portland Retro Gaming Expo to Debut Clyde’s Revenge for Atari 2600

30m ago - Carl Williams writes, "Another title that is going to be debuted at the Portland Retro Gaming Exp... | Retro

The Fog is Rolling in for Bloodborne Inspired KillerFog

30m ago - Gary Alexander Stott writes: "KillerFog presents itself as a 'die and retry' action RPG, a formul... | PC

Should The Next GTA Game Have Licensed Cars?

30m ago - GTA 5 Cheats considers the possibility of Rockstar including real licensed vehicles in future Gra... | PC