GR-UK writes: "Where does it sit in the timeline? Why is it overhead rather than proper 3D? Why this rather than a remake of Majora's Mask?
You're on the wrong subject if you're asking any of these questions. The only real question you need to ask is: just how good could this brand new handheld Zelda be?
After a twenty minute hands-on, taking in the 13-floor dungeon prominently shown in yesterday's Nintendo Direct, we're somewhat nervous. Just because it was so impressively fun, and what that potentially means for the final game."