Free beta keys for Marvel Heroes. Click through to Gamereactor UK to grab your code.
GRTV met up with Marvel Heroes creator David Brevik at PAX East and got his thoughts on the new action-RPG coming from Gazillion Entertainment.
During the interview he explained a bit more about the game:
It's an MMO action-RPG set in the Marvel universe, you play as the Marvel superheroes. It's an action-RPG, so imagine Diablo - I made Diablo I and Diablo II, that's my history - so imagine 25-50 people running around the Diablo II zone, fighting together as the Marvel superheroes and that's kinda the game we're making.
Brevik then went on to tell us what they were doing to ensure that the Marvel Heroes experience was great:
Well, it's kind of tricky, but there's a lot of things that we can do. Firstly, the zones are pretty big, so people can spread out naturally and do things, and they're questing and doing the own objectives in there. We also have public events that are organised,...
A non-profit educational group is looking to buy the Marvel Heroes license to either maintain the MMOARPG as-is or use it to build an entirely new game.
Why campaign is set to "Flexible goal"? Like "We desperately need $450 000, but hey, we'll settle for any amount of money you'll give to us. And we won't have to do a damn thing.".
They say in Indiegogo campaign: "To achieve our plan, we are currently seeking a minimum of $450k – $900k". MINIMUM of $450k, so why "flexible"?
Next, they say that currently, "creditors claims totaling at $900K" and "The closer our offer is to those claims, the greater our chances of success". A chance costs $450 000.
They're also saying that "One downside is that Gazillion has spent millions to license the use of characters and story lines over the years", where will they get millions for a license? Another campaign? Aggressive microtransactions? Oh, right, "Unless millions are raised to fund this campaign, the odds of this option being successful are very limited."
Even their Paragon university website has "Coming Soon" on it and "Elder mage" have only one "news" and copy-pasted content from Indiegogo campaign. Sounds like a scam to me.
Chris and Colby are back with Episode 2 of the Gaming Historia podcast. In this episode, we use the imminent closure of Paragon as a jumping off point to discuss Digital Gaming and how it affects gaming as a whole. In addition, we get a little off topic about questionable things that are done with amiibos.
There's not a lot of closure when free-to-play games go away.
I almost spent 50 bucks on this game. It's sad for the people that spent all that money.