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OXM: Lost: Via Domus Review

It's not the mythology that brings Via Domus down - it's the boring and uninspired gameplay, which consists of a bevy of puzzles using fuse panels, a few rudimentary action sequences, and some weak games of hide-and-seek. The actor "soundalikes" don't, the economy system stinks (you'll trade coconuts and Apollo bars for gear you'll rarely use), and OXM suffered an inexcusable bug that forced them to replay segments.

Depending on your willingness to believe in Lost magic, the game's ending is either an epic cop-out or a deep insight into exactly what the hell is going on. Fans, rent it - it'll take you only five hours or so to decide for yourself.

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