Submitted by CGMagazine 953d ago | opinion piece

Can the Ouya Reign Supreme Against Console Bigwigs?

With the Ouya on the verge of being released to the public, here are five strengths and weaknesses the console presents. (Android, Industry, Ouya)

MariaHelFutura  +   953d ago
Reign supreme.... No.
CGMagazine  +   953d ago
There isn't any opportunity for it to find an untapped market?
MariaHelFutura  +   953d ago
Absolutely. Reign supreme....NO.
GamerToons  +   953d ago
CGMagazine  +   953d ago
Fair enough, thanks for the read
ABizzel1  +   953d ago
It has potential, but not for the core gamer.

It's best market would be to sell to colleges and universities so students can get familiar with programming for a console-like experience using something familiar (Android OS).

The other possible market is the very casual gamer in which case it could very well take over simply because it plays your favorite mobile games, and at a very low price of $99. The question is, why buy a console that already outdated (runs Tegra 3, and Tegra 4 is here) for mobile games that more than likely run better on you 2012 or 2013 smart phone or tablet.

I see sales topping at 10,000,000 max which isn't bad at all, but they need to market it better and get it in the hands of schools, and casuals.

One thing I will say about the Ouya is that it's console cycle will be much smaller than traditional console, because it's basically built on mobile hardware, and worthwhile mobile hardware upgrades happen every 2 - 3 years, so I think we'll see an new Ouya every 3 years, with Tegra 4 being in the next version and a $99 - $149 price, on top of that it'll be able to pump out PSV - PS3 level graphics with it's next iteration, so it may actually be a viable platform then (PS3 should be $99 - $149, and 360 in a similar price range).

I see Ouya being a BOTTOM END PC-MOBILE console.
GribbleGrunger  +   953d ago
I don't really care if it does or it doesn't. As long as there are plenty of games for me to play on my PS4, I'll be happily oblivious of the competing consoles.
CGMagazine  +   953d ago
That's an interesting comment, GribbleGrunger! And in terms of "plenty of games" as you've said, would it matter if they are indie or big-name titles?
GribbleGrunger  +   953d ago
It's all a matter of taste for me. Most of the time I like to have experiences I can really sink my teeth into, like Okami, which is the game I'm playing at the moment ... and of course I'm waiting on TLOU from ND for that very reason. But there are other times when I just want a shorter experience such as Limbo or Journey. As long as I see value in the game and the pricing reflects the shorter gameplay, I'm up for anything fresh and rewarding.

I DO follow sales and I DO have opinions on those figures, but at the end of the day (and I get bored of saying this), all I'm really concerned with is that the console I chose sells enough units to warrant ongoing support.
1OddWorld  +   953d ago
The answer is no.
Gimmemorebubblez  +   953d ago
BattleTorn  +   953d ago
Looking at OnLive might answer that question
ziggurcat  +   953d ago
"Can the Ouya Reign Supreme Against Console Bigwigs?"

bahahahahahahahahahahahahahah ahahahahahahahahahahaha

Crazay  +   953d ago
Nope. Not even close.

next question.
TukkerIntensity  +   953d ago
Can't wait for the Ouya. Less excited about the PS4/XBOX and no interest in the WiiU. Not sure that it will dominate or reign supreme. But I think it has a good chance of being the "supplemental" console of choice. A nice cheap console that can give you a different gaming experience sounds good to me.
#8 (Edited 953d ago ) | Agree(4) | Disagree(3) | Report | Reply
CommonSenseGamer  +   953d ago
I didn't think it was trying to. I'm getting one for its media and emulation features but will also have a next gen console or two as well.

If it does find a good market and they do release a new version each year, will be interesting to see how it performs in 3-4 years. Probably be based on a tegra 5 or 6 by then.
blackbirdi  +   953d ago
no way this console was hyped by ign and kotaku because ex-co-worker are involved in this project technically is even weaker then old phones

i can't understand why people develope for this shit if there is already more powerfull PC and tablet even the dev-kit cost about 600 dollars its really waste of time and money
#10 (Edited 953d ago ) | Agree(1) | Disagree(1) | Report | Reply
Drummerdude41  +   953d ago
With tablets and cell phones upgrading yearly the ooya will become obsolete to even it's own market. So to put it into a category it shouldn't be compared to is kinda like saying will football beat out soccer as a sport. Well there both sports but adhere to different markets.
SlapHappyJesus  +   953d ago
It can't.
Nor is it trying to.

It's made for casuals, and to potentially work as an emulation box, for those who want to play on a bigger screen, with a controller in their living room.
No more. No less.
Iltapalanyymi  +   953d ago


oh wait. you were. let me laugh even harder.
#13 (Edited 953d ago ) | Agree(0) | Disagree(0) | Report | Reply
EditorAtGNG  +   953d ago
Clear and concise article. Refreshing for a change. I doubt though that it can make a huge impact on the console market, however, as a niche it might succeed if they add up unique titles that will utilize the console's capabilities.

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