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Can the Ouya Reign Supreme Against Console Bigwigs?

With the Ouya on the verge of being released to the public, here are five strengths and weaknesses the console presents.

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CGMagazine1139d ago

There isn't any opportunity for it to find an untapped market?

MariaHelFutura1139d ago

Absolutely. Reign supreme....NO.

ABizzel11139d ago

It has potential, but not for the core gamer.

It's best market would be to sell to colleges and universities so students can get familiar with programming for a console-like experience using something familiar (Android OS).

The other possible market is the very casual gamer in which case it could very well take over simply because it plays your favorite mobile games, and at a very low price of $99. The question is, why buy a console that already outdated (runs Tegra 3, and Tegra 4 is here) for mobile games that more than likely run better on you 2012 or 2013 smart phone or tablet.

I see sales topping at 10,000,000 max which isn't bad at all, but they need to market it better and get it in the hands of schools, and casuals.

One thing I will say about the Ouya is that it's console cycle will be much smaller than traditional console, because it's basically built on mobile hardware, and worthwhile mobile hardware upgrades happen every 2 - 3 years, so I think we'll see an new Ouya every 3 years, with Tegra 4 being in the next version and a $99 - $149 price, on top of that it'll be able to pump out PSV - PS3 level graphics with it's next iteration, so it may actually be a viable platform then (PS3 should be $99 - $149, and 360 in a similar price range).

I see Ouya being a BOTTOM END PC-MOBILE console.

GribbleGrunger1139d ago

I don't really care if it does or it doesn't. As long as there are plenty of games for me to play on my PS4, I'll be happily oblivious of the competing consoles.

CGMagazine1139d ago

That's an interesting comment, GribbleGrunger! And in terms of "plenty of games" as you've said, would it matter if they are indie or big-name titles?

GribbleGrunger1139d ago

It's all a matter of taste for me. Most of the time I like to have experiences I can really sink my teeth into, like Okami, which is the game I'm playing at the moment ... and of course I'm waiting on TLOU from ND for that very reason. But there are other times when I just want a shorter experience such as Limbo or Journey. As long as I see value in the game and the pricing reflects the shorter gameplay, I'm up for anything fresh and rewarding.

I DO follow sales and I DO have opinions on those figures, but at the end of the day (and I get bored of saying this), all I'm really concerned with is that the console I chose sells enough units to warrant ongoing support.

BattleTorn1139d ago

Looking at OnLive might answer that question

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