GR-UK writes: "A few years ago I asked David Rutter, long-time producer of the FIFA series, how difficult it was to create a new game in the series every year, differentiating it from the previous ones. He replied that, indeed, it's a daunting task.
Still, the players around the world know very well how EA is able to resell the franchise every single year, by changing just enough to justify a full retail price. In short, every autumn FIFA is changed a little when compared to last year's version, and only in rare cases we've been witness to radical changes to the formula. The last big change came with FIFA 12, which introduced a new physics engine. FIFA 13 made a few small changes. And, apparently, FIFA 14 will also not be characterised by extreme transformations."