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Submitted by -Mezzo- 655d ago | interview

Interview: Eidos Montreal's Level Designer on Thief

OXM - Last years' Dishonored may have stolen Thief's clothes, but if there was ever a franchise likely to steal them back, it's Eidos' classic low-fantasy. After all these years Garrett is returning and Eidos Montreal has the duty of assuaging his legions of fans, whilst appealing to the new crowd. We caught up with the massively-named Lead Level Designer Daniel Windfield Schmidt to talk about all things stolen. (PC, PS4, Thief, Xbox One)

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