Hideo Kojima talked a bit about what's changed with the development of his current project, Metal Gear Solid V: The Phantom Pain.
this game has to be running on next gen hardware, it just looks better and better everytime i see it.
kohima is very talented but also arrogant at the same time.
No original Snake voice? That is an iconic part of the game. It's about as bad as turning a stealth game into a hack and slash. It's like Taking Mario out of his games. Removing exploration from Final Fantasy. Changing the DMC character and still calling him Dante. Removing the survival horror from resident evil.
I'm a big fan of MGS series, I have all the games since the PSX's MGS to MGS 4, but I'm very disagree if MGS V only comes for the current generation ( Konami is thinking only in the money), because MGS is synonim of creativity and innovation and there isnt much to exploit technically in the PS3/360. They created Fox engine, an incredible tool to develop new games with realism but its possible only in a powerfull machine like the PC, 720 or PS4. In graphic terms the scenarios of the series are detailed but too small and very limited and I dont want see more of the same in the current gen. The last game MGS Rising was very dissapointing for me, because MGS is about stealth not hack and slash.
Well on PS2 there were also two Metal Gear games. Kojima once said he likes to make 2 projects each generation. By the way, I wouldn't be surprised if MGSV ended up on next gen as well. It's probably coming to this gen as well as next gen.
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