Kevin writes: No One Has To Die focuses around the break out of a fire in office block. You, the visitor to the offices have stumbled into control of the security system and have to decide who survives.
As the story progresses and each character dies you learn more about what’s going on from the surviving members. Problem is, you won’t find out the full story until you have explored every eventuality.
No One Has To Die is more thought provoking in twenty minutes than many games are in twenty hours.