MTB: Multiplayer and horror aren’t exactly concepts that go hand-in-hand. I play horror games with my friends when I want to have an easier time with them; the banter and presence of people I know helps make me feel less alone. They also provide enough distractions that it keeps me from immersing myself in the game’s fiction to the point where I really scare myself. I figured playing White Noise Online, a new multiplayer horror game from Milkstone Studios, would have the same effect even though I was playing with strangers. Without all of those kind people I walked around with online, though, I never would have experienced the terror you feel as you watch your party get picked off, one by one. I think I know what a henchman in a Batman comic feels like now.