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Defiance Not Faring Well As Trion Worlds Unveils Low Gamer Turnout

FleshEatingZipper writes: When you think about it, six million hours of gameplay sure sounds like a lot of time. That’s the figure announced by Syfy and Trion Worlds in a joint press release (that I’ve included below) on how many gameplay hours had been invested into Defiance, the game half of the multimedia hybrid that’s also a show on the aforementioned network, but when you break it down, it doesn’t really seem like much.

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Myst1263d ago (Edited 1263d ago )

Wait why did you compare Defiance a new type of game that had no legs behind it to Halo 4 that had a couple behind it?

TFXR1263d ago (Edited 1263d ago )

It was a heavily-marketed MMO, in which gamers are encouraged to spend far more time playing than a normal shooter, so it makes a lot of sense.

Nitrowolf21263d ago (Edited 1263d ago )

eh no it doesn't. Halo been in the market since 2005, that's 8 years of work. While Defiance may have been marketed as that, Halo 4 had a bigger launch and more sales than Defiance, (Halo 4 had nearly 4 million players the first week).

Just because a game was marketed to have a long lasting value, doesn't mean it'll match sales of another game. 1 Million two weeks, and the clock time being compared to a game that sold 3-4 Million in it's first week, of course Halo will have more clokced hours.

ATi_Elite1262d ago (Edited 1262d ago )

1. A million units sold, then the PC version must have done wonders on the Digital Download side cause according to *VGchartZ* Defiance is at 290K total. (Not including Digital PC numbers)

2. What Marketing I don't remember any Marketing on Defiance. First time I saw Defiance was someone playing it on Twitch.TV during the Beta!

3. Why the hell compare this game to Halo 4! Seriously a well established Franchise compared to a new I.P.

Hell why stop at Halo 4 just compare it to Black Ops 2!

*Yes I used VGchartZ numbers. If you gotta a better site for game sales please let me know!

Oschino19071262d ago (Edited 1262d ago )

I have the Digital Deluxe on PS3, many others I play with who knew they were gonna stick with it also got it digitally on PS3.

MonkeyNinja1263d ago

The running theme in the article seemed to be that the game should have sold more because of heavy marketing, so apparently publishers (or maybe journalists) haven't realized that marketing just gives exposure to a game. I personally wasn't excited at all for the game, and heavy marketing isn't going to change my mind. Just like very little marketing doesn't make me like a game less. Obviously people just weren't intyerested in your product, or maybe they just spent their $ on something else, planning to buy Defiance later when all the bugs have been worked out. Plus, MMOs are more of a PC market, I don't think there's many gamers who care about MMOs. Does anyone know how well Dragon Quest X is doing? Is it even available outside of Japan yet?

TheSaint1263d ago

It's a bit boring after a while, just jump around with RT held down and you're golden.

Plus levelling is meaningless. Overall it's just not a very good game.

felidae1262d ago

lol, what are you talking about?

just hold down RT ... pfff, lol!

Soldierone1263d ago

I keep hearing how well marketed this game was, yet I didn't even know about it until the beta released for PS Plus. I didn't know it was a show until after the game released and a review mentioned it.

Game was fun, I'd love to play it. Not for 60 dollars though because I saw this coming a mile away. Any game focused online needs players to be good, and counting on others to play something other than COD is a pain.

Watched the show and it sucked, but its on Sci-fi so didn't expect much to begin with.

WeAreLegion1263d ago

Maybe because Fallen Earth has been out for a couple of years and we don't need a watered-down version of it?

felidae1262d ago

oh boy, you don't know what you're missing.

Defiance is great!

can't wait to watch the pilot today.

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