Submitted by john2 906d ago | news

Unreal Engine 4 Supports Full Dynamic Lighting, Epic Working On Dynamic GI Solution

DSOGaming writes: "Despite the fact that the latest UE4 tech demo looks amazing, a lot of gamers were disappointed when they witnessed the differences between the GDC2013 trailer of Elemental and its latest version. Global Illumination was nowhere to be found, something that had a huge impact on the demo’s visuals. As a result of that, a couple of gamers claimed that UE4 was in fact a step backwards and in order to calm everyone down, Epic’s rendering team leader has decided to shed some light." (Next-Gen, PC, PS4, Tech, Unreal Engine 4, Xbox One)

Jyndal  +   906d ago
Not a bad looking engine, but as always there are areas that current tech just can't seem to get right.
For example, the smoke. I've never seen a graphics engine that was able to make smoke look right.

Still, the fact that this demo took place on a single GTX 680 is pretty damn impressive. Speaks well for the card.
starchild  +   906d ago
Smoke, water, and hair are some of the areas that still look poor in current generation games. I hope that we will finally see some significant improvement in these areas.
Skate-AK  +   906d ago
Don't forget trees. Trees in most games look bad.
thechosenone  +   906d ago
I thought it already had DL and it was just GI that was missing? Well when they finally do implement DL/GI I want to see an updated verson of the PS4 demo.

"For example, the smoke."

I thought the effects in KZ:SF looked pretty damn good. 


#1.1.2 (Edited 906d ago ) | Agree(3) | Disagree(3) | Report
Skate-AK  +   906d ago
Well the fact that all that ran on a single GTX 680 speaks well for the engine more than the card.
kenoh   906d ago | Spam
ExitToExisT  +   906d ago
UE3 also supports dynamic lighting. Ocean City Racing is one of the games that uses dynamic lighting

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