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Unreal Engine 4 Supports Full Dynamic Lighting, Epic Working On Dynamic GI Solution

DSOGaming writes: "Despite the fact that the latest UE4 tech demo looks amazing, a lot of gamers were disappointed when they witnessed the differences between the GDC2013 trailer of Elemental and its latest version. Global Illumination was nowhere to be found, something that had a huge impact on the demo’s visuals. As a result of that, a couple of gamers claimed that UE4 was in fact a step backwards and in order to calm everyone down, Epic’s rendering team leader has decided to shed some light."

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Jyndal1201d ago

Not a bad looking engine, but as always there are areas that current tech just can't seem to get right.
For example, the smoke. I've never seen a graphics engine that was able to make smoke look right.

Still, the fact that this demo took place on a single GTX 680 is pretty damn impressive. Speaks well for the card.

starchild1201d ago

Smoke, water, and hair are some of the areas that still look poor in current generation games. I hope that we will finally see some significant improvement in these areas.

Skate-AK1201d ago

Don't forget trees. Trees in most games look bad.

thechosenone1201d ago (Edited 1201d ago )

I thought it already had DL and it was just GI that was missing? Well when they finally do implement DL/GI I want to see an updated verson of the PS4 demo.

"For example, the smoke."

I thought the effects in KZ:SF looked pretty damn good. 

http://i.minus.com/ibvZ53RX...

http://youtu.be/lUjQ4DJXLzw...

Skate-AK1201d ago

Well the fact that all that ran on a single GTX 680 speaks well for the engine more than the card.

kenoh1201d ago SpamShow
ExitToExisT1201d ago

UE3 also supports dynamic lighting. Ocean City Racing is one of the games that uses dynamic lighting