Bethesda teaser video not 'Fallout' related

XMNR: Bethesda Softwork's revealed Monday that it has ceased development on The Elder Scrolls V: Skyrim to focus on its "next adventure." The publisher and studio that is also responsible for the Fallout and Dishonored series released what is likely a teaser for that next adventure today which Bethesda's Pete Hines says is not related to Fallout 4.

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Prcko1287d ago

it's fallout 4
Johann Sebastian Bach was in Fallout 3
Gigue - Partita No. 3", "Prelude - Partita No. 3", "Grave - Sonata No. 2"

Commandar_Shepard1287d ago

The Creative Director confirmed that this is not Fallout-related. :(

Hopefully we'll see F4 soon but only on next gen consoles and PC.

MaxXAttaxX1287d ago

I'm glad it's not another Fallout. That game was boring, repetitive and ugly.

Loki861287d ago

I am 100% confident it is a Wolfenstein sequel, inside sources confirmed it for me.

spartanlemur1287d ago

Wolfenstein would make a LOT of sense

Barbed wire: icon of the world wars, commonly seen around the types of environments you encounter in Wolfenstein

Moonbeam trio: active between 1934 and 1945 according to another article

Beethoven: Very, very famous German composer (obviously).

There shouldn't really be any doubt.

I mean there's also the fact that it's a record which is playing (clearly 40's) and that the barbed wire has a blue shade around it, which is may be linked with paranormal horror, an element central to past Wolfenstein games.

FarCryLover1821287d ago

I think it's certainly time for a new Wolfenstein game and a new WW2 game!

I wonder who would develop it?

Eldyraen1287d ago

It would make sense--the question is what type of Wolfenstein as its not been the most consistent franchise (other than Nazi shooter with occult/sci-fi themes). I never finished the last one although I enjoyed the idea (city story hub that main story broke off of). It allowed for more linear missions on top of some interesting on the street action (Rage in a sense expanded the idea making for much larger outer "hub" but still had some more linear "dungeons" equivalent to most shooter levels).

I just hope they return to more RtCW next time in regarding story, enemies and such (the zombies were awesome--shields ftw). Multiplayer wouldn't hurt as Enemy Territory was a blast ;) But keep it simple--perks and killstreaks are not a necessity (I'm sure we will see a WaW eventually for that).

I'm curious what a next gen (or a reboot) Wolfenstein would entail.

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