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Submitted by godfree 650d ago | podcast

'The Balcony' Podcast Episode #1 – Bioshock Infinite and LucasArts

Gamertag Radio writes: "On the first episode of The Balcony, join us as we welcome former co-host of UncleGamer Radio and current Community Manager at Pop Cap Games, Jason Van Beveren. We discuss the closure of Lucas Arts and
what that may mean for the future of the Star Wars franchise. Afterwards, we settle in for an extended spoiler filled discussion of Bioshock Infinite. What did Irrantional Games get right and what was
disappointing? All of that plus our respective interpretations of the ending are discussed in a conversation you do not want to miss!" (BioShock: Infinite, Industry, PC, PS3, Xbox 360)

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joab777  +   650d ago
spoiler!!! I respect everyone's opinion but I think u missed the point. For me I never really gained a deep emotional impact for booker, but I don't think u r supposed to. He is a hollow, regretful gambling man who lost the only 2 good things in his life...one by his own hand. While u r playing, u r actually as confused as he would be because his memories r this...get the girl wipe away the debt. This is the brilliance. In most games its almost impossible for the player to absolutely be in the characters shoes because they inherently know more about the world than u do (u havnt played it). This is evident when he says that he never knew Columbia even existed...hmmm?

Back to my point. U r booker. I guess if u r a dad this would have quite an impact. Subconsciously he knows he must get this girl and protect her. Now, the connection is elizabeth. The one host ets it when he says u must pkay twice. Though the first playthrough is the emotional masterpiece. On 2nd playthrough, u begin knowing things that booker ddoesn't. It says at the beginning that a mind will fill in memories where none exist. This is u the player as u play. Its insane when u think about it. And no AI hav I ever been so invested in.

As far as combat, many hav complained but its being compared to original bioshock and unfairly. In the first one, u could not even dual weild. What other fps games allow for such variety and in the moment decision making. Yes, it could hav been refined. I would hav loved if elizabeth could see ahead and warned u in some circumstanced and u could prepare for battle.

Overall, thos games deserves a 9.5 or higher simply because it can even be comparef to most games today. Now, I do believe that they invested so heavily in elizabeth that in order to get her right and alsi get it out the door many things were scrapped. I think combat was going to revolve more around her. Yes, combat could hav been a little better. But what games out there get it right a lot better than this? They also could have added some puzzle elements to break up gameplay.

Overall though, this game is seared into my consiousness. It isn't because of booker. Its because of elizabeth, her story and the relationship between a flawed father and his daughter. I feel badfor the one host that couldn't enjoy it
He missed out. Though maybe he is lucky because I am ruined by it. It took me three days to find a game that I think can be played post bioshock...thank goodness I missed it in 2011...Dark Souls...good idea?

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