MMGN.com writes: Shady military corporations? Check. Procedurally generated environments to create a unique experience every time you play? Check. Perma-death? Check. If this sounds like your recipe for success, then you simply must check out Teleglitch right now!
Roguelikes are an increasingly popular genre in gaming, so we've compiled some of the best.
Don takes a look at Paradox's recently publish Rogue-like.
"Roguelikes are generally not games where I take my time. There’s a standard pace I play them at, which is not slow in the slightest. After playing dozens of roguelikes in my many years of gaming, I have fallen into a standard slump where it is hard to engage and engross me in the game I am playing. I play for the loot, and to see how much loot I can get in a run. That’s all. Until now, that is."
Casper of Rely on Horror writes, "Did you ever wonder how Doom would play if it was released on the Atari 2600? Ever wondered how scarce resources and randomized levels would affect the flow of its gameplay? Don’t fret, my dear people, because Teleglitch seeks to answer both of those questions, for better or worse."