OXM - Crytek is the games industry's newest superpower. The company started in 1999 with a PC tech demo; that blossomed into the beautiful but blundering Far Cry. Ubisoft took subsequent development in-house, so Crytek applied its learnings to the glossier Crysis and its more open sequel Crysis 2. Now, it may have nailed the formula with Crysis 3, reviewed on page XXX - and perfected its hugely-impressive engine technology just in time for the arrival of the next Xbox, where it will be powering Homefront 2 and a new game from the creators of Darksiders - both from studios the company owns outright. We spoke to founder and CEO Cevat Yerli, about building Crysis and guessing what the next generation of consoles is capable of.