Lara is a vaguely established character in other games, and for this reboot we were told that this game would redefine her. But did it really?
the game is fantastic. it was a big surprise how good it is like the first Batman AA. the big out of place issue is how a nerd girl becomes Rambo+Batman all of a sudden.
i havent played the game but all i have heard is many positive things about this game looking forward to buying it soon
the plot is hard to swallow but the gameplay is fantastic. I have to wishes: 1) Edios to produce Final Fantasy. 2) Crystal Dynamics to make a Rambo game.
It was a good game. Just not that good of a Tomb Raider game.
I'll wait till it's cheap, a skinny little girl who looks like she can't life 15 pounds is somehow able to shoot guns and perform unbelievable athletic feats... lol you can tell the nerds who made this game have never once been on the inside of a gym. Strong girls don't look like skinny little chicks.
I beg to differ, sir. I know more than a few women, and know of several more, who weigh no more than 120 lbs, if that, can lift twice their body weight, and would look amazing in cargo pants and a tight tank top. A woman doesn't have to be ripped to be able to kick ass.
Well I dont think she is doing unbelievable things.Because in teh story you can tell she had a history of doing most of the stuff she does throughout the game, such as rock climbing and shooting a bow& arrow.I mean most of the stuff she do is possible for someone with training and with that physique gaming101 but her stamina is the only thing unrealistic.. Its a long game but I think they couldve gave us a little more insight & playability prior to the original beginning
it didnt fail as a reboot , actually it was the best thing that could happen to the franchise
What u waiting for, is worth every penny.
@Gaming101 Thanks for sharing while not having a clue. On topic: I thought this was an excellent reboot. This is the most versatile Tomb Raider ever. I especially liked the finishing moves. They were excellent. When I would down the opposition I would switch weapons just to kill them a specific way. My only gripe, but it's my problem and not the developers fault, was the action 3rd person camera gave me vertigo at times. Especially when I would run from one location to another and she would turn her head (camera perspective would follow) to hint at me I am passing something up. The more I played the game the less it affect me. I can't wait for the next TR game as long as it stays on it's new path and expands it further. In other words, I couldn't disagree more with this opinion article.
Does it really matter what size Lara Croft is? Since when did games have to go for 100% realism anyway? Hell, just look at Nathan Drake. He isn't massively ripped. Yet he is able to do things that no human (ripped or not) could possibly do. Hurling one's body across chasms only to catch your bodyweight with your fingertips isn't exactly realistic. In fact, there was an article submitted on N4G the other day that was written by a rock-climber and it described why Nathan Drake's climbing style alone is inaccurate and would easily get him killed.
I don't know I must be in the minority think this game was mediocre. The devs were up playing this so much as being gritty and dark but all it was is Lara being a bullet sponge, QTE's that you can take your time on without having to be in danger at any point during the QTE..and the story was boring. Game series are really going downhill at the end of this generation.
the only thing that was subpar imo was the lack of a 3rd more challenging difficulties , and actual puzzles more in tunes with the old franchise (even if quite frankly , as someone who never liked the serie , i didnt care for it)
I have to agree with you, the game feels mediocre to me, I'm struggling to play through because I find myself bored often, not to mention QTE's really piss me off, I think they're absolutely unnecessary and just plain annoying, and this game is FULL of them, every thing you do theres always some type of lame QTE, the game has good game feel, but that's really about it, just my personal opinion.
Don't worry I also thought this game was slightly boring with no soul to it. Seemed like a generic current-gen action adventure game: linear, tps, unreasonable mowing down of enemy waves, and linear climbing to waste time and bridge gameplay areas. The tombs and puzzles were decent. Character and plot was laughable.
I hate when someone make an opinion about a game and state how the devs or other people hyped the game, like that shouldnt have anything to do with how you feel about the game. @ginsunuva the game was far from linear,towards the end I went all the way back to the first forest.Im assuming you just ran through because I snuck around most of the game and rarely "mowed down" enemies.Also I dont recall an actual wave of enemies unless we have a different definition of wave of enemies.
granted it's also explained that she was trained by her mentor for years hint why she was able to get through it.
alot of the stuff the guy in the article complains about seems like he didn't pay attention in the game. As you mentioned she was trained by Roth and the game makes that VERY clear so it's not like she magically knew everything to do she did have survival training. The guy also complains about not really knowing about her background which is also something that is covered in the games Journals. For example he mentioned how was she in school or something. There is a entire Journal in which Sam talks about that and basically tells how Sam brought Lara out of her shell. I mean what did the guy want a million flashback cut scenes or a lengthy opening sequence in which you play her at school? They put that stuff in there for those who cared to look for it. Is it deep or anything? Maybe not but should in be given the context of the game? I don't think so.
For me it was a great game HOWEVER it was not Tomb Raider It doesn't matter what kind of way you spin it, this game was just not Tomb Raider at heart. I kept thinking to myself in the game this would be fantastic as a new IP. Plus I wasn't too keen on Laras voice actress, it was terrible. Normal conversation it was fine but when she's screaming, getting angry, yelling, scared etc she sounded horrible. This is going to sound horrible and I'm sorry but I'm a little glad it failed as a reboot. It gets the message across to other developers that reboots don't always work. Hopefully in the far far future we'll see a new Tomb Raider game which actually plays like one A reboot in the original timeline of the original Lara Croft from the PS1 days where a young Laras plane goes down in the Himalayas which kills her parents and Fiancée would be amazing. Battling your way across the Himalayas battling wild life and surviving through old tribes tombs left forgotten in the mountains.....if only. Least then you know THAT is the Lara Croft we all know and love
Its great game, but it´s not Tomb Raider. Tomb Raider never meant to be a shooter action game. I wanted puzzles, andventures, secrets like first 4 Tomb Raider games were...
You realise those kind of games are mind numbingly boring today?
So if some kid, Jason Brody from fc3 becomes super Rambo all of sudden then it is ok?
That's... actually a very good point :/ I think its because this was marketed as an origin story to show how she became the character we know today. If anything that criticism shows how much more she means to fans of the franchise.
Lots of ppl complained about that too, how do you go from regular brotastic douche to super soldier, Majic tattoos!
You obviously did not pay attention to the story. The characters explain that she was trained, and comes from a long line of adventuring types.... the line "You're a Croft" comes to mind. Jason Brody, on the other hand, makes no sense.....
Wasn't a fan of TR before this game nor am I after, it sucked. All drawn out with bad character and trying to make it a movie but it feels like a b movie.
It's an excellent game there are 2 main issues Story is quite weak not for Lara but for all the side characters. Lara's characteris so developed yet everyone else didn't get the same treatment and this issue stands out The way she goes from a weak Lara to all of the sudden perfect killer is so glaring and really feels out of place One ther issue is this game didn't need any MP instead of having a 8HRS campaign maybe more resources should have gone towards making it 12-15 hours long. Not every game needs MP
im still playing but just don't want it to end, the game didn't fail in any way, sure the devs may have had totally unrealistic sales targets, but for what it is the new TR is a total success. it amazes me how people complain about the game being too different, its a REBOOT, if they wanted it to be the same as past games they would have made yet another sequel, yes i wanted more tombs but this is only the beginning, im sure the next game will have more reason to focus on these things, i guess what the devs wanted to focus on was the fact she was a young girl with dreams of being an explorer, but something had to make her the tough, trained, skilled woman she is to become, she is a survivor, that seems to be the main focus in this new game.
This guy talks about why Tomb Raider failed as an origin story, not why it failed to reboot the franchise - which it most certainly did not in terms of reinventing the gameplay and renewing interest in the franchise.
I hear all these tiny complaints about how she went rambo in a matter of seconds or how she, a tiny girl of only 120 lbs, can perform amazing feats and fight off hoards of bad guys. When your life is on the line I can't imagine it'd be too hard to do whatever you had to do to preserve it. You guys realize your playing TOMB RAIDER...right? That's how it's always been, what makes it unbelievable now compared to past TR games? As for the plot, again that's typical for a TR game, always some mythical creature or event.
Tomb Raider failed way less than DmC.
The setting for the game bored me to death eventually. The island is so dull and dreary. That they took out underwater gameplay as well annoyed me. Some of the best levels in the franchise are water levels.
Indeed it was a great game, I enjoy every hr, min & sec of the game. Can't wait for the sequel
Tomb Raider lacked what made the original games special in my opinion
It was good but not like the 1st game when you first played the 1st tomb raider on the psx you were blown away
Exactly. I think there was a bit too much shooting to be had in a game that's established itself as an action puzzle/platformer. Lara was meant to be a female Indiana Jones (finding treasures, exploring Tombs etc) though she feels way more cold blooded after blowing the head of the 100th mercenarie. Talk about modern Nazis...
I agree, and I hope they don't pull a Nolan's Batman mistake. Batman was/is a detective, not once during Nolans movies did they showcase that. Sure he did everything else okay, but he missed major assets to Batman. However being this is a origin style story, I think it will help transform her. This is just the beginning aspect of her, after this she becomes the treasure hunter because of the experience. It has a lot of building grounds, and if they lead into the old Tomb Raider style, it will make a way bigger impact character wise.
interesting soldierone. It may be true but what we have here is a better game that hasnt failed in its goal. It may take someboy else to make something similar to the original tomb raiders like how the 1st dead space did for resident evil. Problem was tomb raider was becoming stale prior to this reboot and something had to change. They used the influence of uncharted and made a more action/shooting type game with cinematics. Nobody is really complaining especially those who cant remember or never played the originals. I never thought of batman as a detective. ....even though the adam west show was mainly about it. Nolan brainwashed me lol
"I never thought of batman as a detective. ....even though the adam west show was mainly about it. Nolan brainwashed me lol" It's funny you say that. If I recall correctly, one of Batman's monikers in the comics is "the World's Greatest Detective" :D
The game is AWESOME. But it can really only be played once. The perfect rental. Too bad I bought the 100 dollar version. lol
I feel u bro the old tomb raiders ere the best for me
What. Just because it puts her in a situation which can't be readily repeated? That is to say by the 3rd time she's struggling to survive while killing psychos intent on killing her and a diversified group of friends who've all gotten separated, it will have all gotten stale by the 2nd game.
I loved this game, and while its a different approach to the old Tomb Raiders, It certainly can lead Lara Croft into a badass character in latter titles. I would say this is a much better reboot to that of what DmC was as a reboot.
I don't think it failed, I thought it was the best Tomb Raider ever, the story certainly was tops. I think perhaps they had unrealistic launch expectations, but I'm sure by the time the years up the game will have sold really well. I remember how I felt when I played the first Tomb Raider on PS1, I had a similar feeling with this one, I didn't want to stop playing, and I did something I rarely do, which is continue playing a game after the main story is complete.
This game departed from the series roots more than any other in the past, it might as well be a different game with just the name lara croft attached to it.
Who cares? I hadn't enjoyed a Tomb Raider game in over 10 years and I couldn't stop playing the new one. Everyone is so concerned over "roots", games like everything else have to grow up a bit and evolve, you cant just have the same thing over and over again. The game itself was pretty amazing, even if you think it strayed too far, the gameplay, graphics, story were all great.
at least the franchise had a whole decade and more to give more old fashioned tomb raider gaming . Underworld was pretty much a standard tomb raider adventure an yet no one cared . it was time for a shake up
Some people do care about history, myself and other TR fans included. If no one cared, then why not make it a whole different game with a female protagonist?
I really enjoyed the new Tomb Raider, but it should have been called something else because it didn't feel like a Tomb Raider game. There were only a few tombs, and they were way too short, and they were only optional. Good game nonetheless.
Well it was a reboot. A reboot can go any direction.
A old school style TR may have not sold well.
Old school style TR would not have sold well* TR fanboys wont admit it, but there day people want to shoot sh*t. I wanted more puzzles and tombs too but they put a lot into this game and asking for more just seems greedy.
Old style TR had multiple game to prove itself relevant again . Even this Gen . Underworld was no crap like angel of darkness felt pretty much like the originals with a facelift and yet was mostly ignored . it did eventually met expected sales , but after 2-3 years on the market
THANK YOU, it shouldn't have been called tombraider, should have been a spinoff while they made another game more true to Tombraider.
This game is by no means a failure. It was an awesome adventure. The beauty of TR is that the next journey won't have to be a rehash of this first reboot. I'm sure the developers will expand this new universe.
I think its great as reboot. I really enjoyed it but to teach there own
the game hasnt failed
I think it was done correctly. For starters it had high praise on almost every single review out there. Fans are loving it as well. The only area it failed at was the outrageous sales expectation's the publishers had, and they are only saying it failed so their investors don't get all mad. In terms of story its a reboot. During a reboot you don't want to tell the exact same story, you want to take a new approach. They did it correctly. They left Lara fundamentally the same, and the idea the same. They just changed the approach and told a new story. This one (like I said above) has deeper character's so the later games will have a larger impact. It's something DMC could have done, but didn't.
Except it didn't. Normally, I read every linked article to every story that I read on this site, but I didn't even bother here. There is no point. The game was an undeniable success and was, in my opinion, the best TR game yet. It showed us her origins and HOW she grew to become the badass that we know her to become. She's no longer a walking caricature of the female form and is instead beautiful, but in a natural way. However, the best part of the game was how it made her human and relatable. It showed us her emotional side. She's no longer an unstoppable, marine-like figure, but is now a real person who is unfamiliar to the concept of survival and killing. It was honestly one of the most successful reboots to a franchise ever.
I'll gladly spend my last bubble to say that comment was f*ckin great.
Thanks, man :)
Failed??? gtfo. Game is great.
its a great game really takes modern sensibilitys into the tomb raider games. In my opinion its the best tomb raider game ever.
I don't think writers these days understand what "failed" means.
its dumb how some people believe that if they didn't like something it failed. regardless of its success.
Yeah, if someone doesn't like something it failed for them. Are you too stupid to get that point?
oh, I got the point. just didnt get the_ make an article about it_ point. for a game to sell a few million copies along with high ratings that came along with it....(I even give it a 8.9) ..thier are a few million that disagree...just look at the comments....or are you too stupid to get that point?
This game sold a few million copies.. If thats a failure, then publishers are going to be hurting big time... All games dont sell 10 million units...
but it didn't fail at all
Just finished it last night, great game. I did think it lacked the character development that uncharted did.