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Not Just for Entertainment Anymore

Purpose is a strange thing – it drives people in a desperate search to rise above their own definition. This quest to grow beyond one’s limits has influenced countless evolutions in art and entertainment. So, while it may seem unlikely, the term can be used in a similar context for video-games as a medium. Cubby-holed for long as an entertainment medium, games have provided its players a form of virtual escapism and entertainment without consequence which has made it stand out among the older, more established mediums like films and literature to those looking for a more interactive experience

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