Top
30°

Welcome to Dark Souls II: You're Already Dead

When From Software announced Dark Souls II, it dared to utter the most damning words possible--streamlined, accessibility, mainstream--causing those invested in scouring the treacherous underbelly of gaming's unforgiving realm to rankle like an abused dog. Trying to draw in a wide audience has caused many developers to remove difficulty from their offerings, subsequently squashing the feeling of conquest that comes from rising above seemingly insurmountable challenges. So the thought that Dark Souls II would travel down that same sanitized path burned with the ferocity of a drake's flaming breath. Would Dark Souls II stoop to the level of so many of its casualized peers, or would it stay true to its own stubborn beliefs?

Read Full Story >>
gamespot.com